1070°

Left 4 Dead 3 Likely Revealed by Valve Employee in Accidental Screenshot

A major hint that Left 4 Dead 3 is on its way has been dropped by a Valve employee.

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craveonline.com
gtxgamer22849d ago

If it's not I'll freak the f**k out.

Minimox162849d ago

Yes Ps4!
it will be to much to ask a package of the first 2 for PS4 with 4 player split screen remaster 1080p 60fps? :$

_-EDMIX-_2849d ago

Probably.

guessing PS4, XONE, PC.

Summons752849d ago

I'm guessing riots will ensue if they announce any 3rd iteration before Half Life 3. I'd be down for L4D3 though.

zeal0us2849d ago

When it's officially announce by Valve then I'll get excited until then its business as usual.

Erik73572849d ago

All this means that it's in development not coming out

Asuka2849d ago

Yeah ill take it with a grain of salt because Valve has been particular with the number 3 for years. If it is true it better be a proper sequel because l4d2 felt like it should have been an expansion imo

Yui_Suzumiya2849d ago

I felt the opposite.. first game felt like half a game in comparison to the second :3

NarooN2849d ago

That's an odd sentiment seeing as how L4D2 literally recycled all of L4D1's content.

feedthereaper2849d ago

I feel the same way as SolidGear3. That L4D felt like a rough, half finished game to L4D2 which was the same gameplay but felt more finished.
However, I felt the multiplayer was simpler and more enjoyable in the original than it was in the sequel.

Those that say that L4D2 came out too soon after 1 and was just using the same gameplay with new features ,
It always seems to me that Valve always took too much of a blow with fans for it when you consider that Battlefield uses the same gameplay but different scenarios, FIFA uses the same gameplay mechanics and most of the changes are cosmetic, COD is literally the same as the previous game with new perks and weapons and bigger jumping, Forza games are the same every year but with a different update to the number of the cars......... so many big franchises having new "sequels" every single year with very little major changes evident and yet it was Valve and L4D franchise that got the abuse for it, and yet is the one game that could easily have created more locations, more weapons, more characters and more gameplay changes if allowed to progress at least 2-yearly.
And even more of a ridiculous thing for Valve to take notice off and shelve any further titles when you consider L4D2 came out the year BEFORE The Walking Dead TV show launched and its spinoffs, copycat TV shows, dozens of movies and other zombie games gaining huge popularity!

Now L4D3 may be on the horizon, but is it a little bit too late? Has 7 seasons of TWD, multiple TV shows, multiple movies, multiple zombie games already out there, are the public a bit bored with it all now and ready to move on to something new?

Erik73572849d ago

This screenshot obviously shows its in development but that doesn't mean anything with valve because we could probably never get it knowing them

Pandamobile2849d ago

L4D ended up being a free expansion for L4D2.

-Foxtrot2849d ago (Edited 2849d ago )

Yeah I hated how they literally changed the tone of the franchise aswell

L4D - A gritty, dark, gloom and doom survival game

L4D2 - Bright, over the top, colourful, humour zombie game

I mean using frying pans and the like to defeat Tanks for example...come on

The whole L4D2 boycott should have stuck because what Valve did was disgusting. They promised free updates and expansions to L4D and they didn't do it. They got people to buy the first game at full price despite lacking in content because they would update it for free. 7 months later a new game was shown off ready for the following year.

They literally killed the first game because it WASN'T made by them...they even got rid of the old survivors because they weren't Valves characters they were Turtle Rock Studios characters. Even going as far as making a DLC cross over expansion and comic to kill one of the main survivors and make them ride off into the sunset to Florida. Despite the fact in the first game they were going North to Canada.

Pixelart2849d ago

They already official announced they were making it over 1 year ago.

+ Show (2) more repliesLast reply 2849d ago
HD8bit2849d ago

Omg, yes please! L4D3 announcement would make my day.... Year.... Life!!!!!!!!!!!!!!

Yui_Suzumiya2849d ago

Year? LIFE? Looks like we've got another Valve employee here and he's leaking Half-Life 3 for a year from now! O_O

YodaCracker2849d ago

Didn't think there was even half a chance during my life of L4D 3 coming out.

FlyingFoxy2849d ago (Edited 2849d ago )

Same, I'm a massive fan.. L4D2 and KF2 are really my only played games these days on Steam.. Can't wait for L4D3 and i hope it's a much bigger upgrade than L4D2 was compared with L4D1.

Source 2 Engine goodness baby!

HD8bit2849d ago

I made a portion to valve a few years ago to ask for L4D3. It would be so great on these new machines! The tension as you push forward w your team.... so good! I play on console so I think it would be epic if they would just give us access to some more player created levels at least.

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70°

WayForward Director Says Nintendo Changed The Way He Looks At Making Video Games

Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo

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nintendolife.com
130°

Pocketpair Studio Boss Calls Out Tencent For Developing A Palworld Clone

The game in question appears to be dubbed Auroria on Steam, which shares a plethora of similarities with Palworld.

Inverno1d 10h ago

No offense but Palworld isn't that original either, with that said… ew Tencent no thank you. I love the survival genre but all these half baked early access games have ruined the genre for me.

exputers19h ago

>Palworld isn't that original either

Can't disagree with that, but it did spin the Pokemon dynamic in a unique way, you gotta give Pocketpair that. Now by doing so, prepare for a ton of Palworld clones, both on PC and mobile.

Christopher12h ago

True, but big pocket people pushing out little pocket people is a huge problem. It's Walmart of the digital world.

Inverno12h ago

Not much that can be done though. Tencent been making clones of what's popular for a while. I don't touch anything they make, except for Don't Starve but i bought that before Klei sold themselves to the devil.

Christopher12h ago(Edited 12h ago)

@Inverno: There's a lot that can be done, actually. Just no one is willing to do it. Anti-competitive/monopoly laws literally exist for this exact reason. Governments are just letting big corporations do whatever they want.

150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack1d 12h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast1d 12h ago (Edited 1d 12h ago )

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine1d 12h ago

Short answer, nope. Long answer, f*ck nope.

robtion18h ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

Christopher1d 12h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers19h ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing691d 11h ago

Probably not, but maybe… just maybe…

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