Destiny Design Head talks No Man’s Sky procedural generation and UI aesthetics
Larian Studios has already started working on the next game, and the CEO thinks it will surpass the team's magnum opus, Baldur's Gate 3.
Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo
The game in question appears to be dubbed Auroria on Steam, which shares a plethora of similarities with Palworld.
No offense but Palworld isn't that original either, with that said… ew Tencent no thank you. I love the survival genre but all these half baked early access games have ruined the genre for me.
Bungie is one to talk where they boasted so high and what we got (although subjective-good) was not a story rich space opera game they promised. It was a space MMO, which they time and time again clarified wasn't an MMO.
I could explain more why Bungie shouldn't take shots, but "I don't have time to explain why I don't have time to explain "
Destiny "Campaign" enders will understand.
No man's sky over destiny any day
A US$500M game budget vs a 15 people dev team, really?
Says the company who's "gameplay" videos also misled gamers in what they were actually getting at launch. How long did it take for Saturn and The Reef to be actually playable again? And what about those Talent Points?