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No Man’s Sky Under Investigation from UK Advertising Standards

The UK Advertising Standards Authority confirmed to Eurogamer that it is currently investigating No Man’s Sky after receiving complaints about the game’s advertising.

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SpringHeeledJack2763d ago

Good. It was false advertising and then had the cheek to charge £46 for it. Where are all its defenders now, shameful those who attacked people who called out this trash game. Intact trash game is ok, it was the lies and false advertising.

SonyWarrior2763d ago

this is music to my ears i was waiting for the lawsuits to come in

phantomexe2763d ago

I could still defend it, are the results back from the investigation??? No there not. Hello games can't be responsible for your inability to research your games. O look nice overload posting his video again. That's a whole lot of BS way to not be objective but it wasn't on your xbox tho.

freshslicepizza2763d ago

Knew it was coming, now they will work tirelessly to get some of the missing features

Paytaa2763d ago

@phantomexe I wouldn't want it on Xbox anyway. Saves people the money.

XanderZane2763d ago

That's a great video. All that hype for a completely unfinished crappy game. From 9:00 on it's pretty funny. Especially when the game keeps freezing for everyone. "Whaaaaat!?!? My game just froze again." lmao!! At least that didn't have in QB or Killzone.

Overload2763d ago

Crowbcat is the best channel on YouTube.

spicelicka2763d ago

Omg this video is well made

_-EDMIX-_2763d ago (Edited 2763d ago )

@Phan- "I could still defend it"

Nope. I own the game day 1 and can't defend lies bud. Its extremely clear and well documented that they lied regarding the final product. Not saying anything about the lies, is a lie. Omitting information is a LIE! Sooooo unless you have a link to the team or Sony saying those features will not be in the final game, its a lie.

Why defend something that is for a fact a lie? Sooooo defending scamming? Ummm I guess if you love scammers.

Look bud, I own the game, my PSN ID is EDMIX, I owned it day 1.....anyone who knows me on PSN, knows I played it day 1 and own the title.

This isn't a "xbox fanboy" thing buddy, its they lied and need to pay for that. Sorry but no one has yet to produce any documentation regarding this information being provided to users before the games release, stating those features would not be in the game.

Zero.

Not from the teams twitter, not from their site, not even from Sony.

Have a link?

They had zero transparency regarding those features, that is called lying. You are leaving out that what was seen before, will not be in the final game, yet you are happy to take peoples money. That is called a scam, fraud etc.

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NXSwitch2763d ago (Edited 2763d ago )

Just watched the video & the BS that is coming out his mouth is unbelievable! The game is a shame to the industry & it needs to forgotten it its own space universe never to be remembered! At 11:08 had me dying at the video!...Best song ever ''you can do anything''!

Deadpooled2762d ago

@SpringHeeledJack

£46? You can get games in the UK day 1 launch for sub-£40 easily if you look around online on sites like shopto, simplygames, thegamecollection, tesco direct (some great deals with codes like the recent 2 for £70 preorder deal) etc, even Amazon UK recently cut the price of preorders down to £37 briefly before putting the price back up again.

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Timesplitter142763d ago (Edited 2762d ago )

Don't you guys think the hate is starting to get a little too extreme for what they deserve?

I mean, even though he did clumsily say you might be able to see other players online in interviews, most well-informed people still knew there was no real multiplayer in NMS, as it was explicitly written on the official site as well as in several articles.

Do you guys really take this so seriously that you wish these people would lose their jobs and go to prison or something? This seems unfathomably childish to me. "Gamer" culture always manages to prove that it can reach new lows when I thought it was already at rock-bottom.

No amount of disappointment in a game / buyer's remorse is worth destroying people's lives. Not for $60

DaDrunkenJester2763d ago

It wasn't just the MP my dear boy...

Timesplitter142763d ago (Edited 2763d ago )

@DaDrunkenJester
Sure, I'll take your word for it, but don't these things happen literally all the time?

Who, in 2016, isn't abundantly aware that any planned feature of any ambitious software project could be ditched at any time? And it's not because of any ill intent or anything; it's just natural. Nobody can predict the future perfectly.

81BX2763d ago (Edited 2763d ago )

@ timesplitter
They do happen a lot. I think the difference is if you let that narrative continue without correcting it publicly before release. If i say the game will have a feature tlduring an interview, its to promote a game in a good light to the public. So if im wrong its only right to let them know the game isnt going to have that feature. Wasnt halo 5 said to have split screen then later on in the dev cycle it came out that it wasnt going to happen?

kraenk122763d ago

It's getting ridiculous. Internet hate trains are the worst.

xDealtwithIt2763d ago

The fact that there's no mp, nothing to do as you said not to mention a list more that wasn't in the game does warrant the hate. Especially for people like me who spent 60 dollars on this crap, so yes I rather see these guys pay some type of debt back instead of vacationing in Barbados on our dime.

NohansenBoy2763d ago

I'm only for the gamer. A conman is a conman and no we shouldn't accept this anymore. Just, because scummy behavior is the norm doesn't mean we have to accept it.

rainslacker2763d ago (Edited 2763d ago )

That's not what they're investigating though. They're investigating if the screenshots and videos used on Steam accurately portray what was delivered in the game. Namely animal behavior and large scale battles.

Will at least be an interesting case to define the use of bull shots for marketing purposes....a fairly common industry practice.

@imalwaysright below

I agree. My biggest problem with all this isn't that people have concerns. Not that I feel that some people are being overly particular with said concerns. Not that I feel people are being way too reactionary and over-zelous with their critique(although that I do take some issue with).

It's that people are so damn inconsistent in their criticisms and holding this game to a standard which they don't hold to many other games out there. These same people so upset now will just as easily dismiss a concern for a game they actually like. They will make the same excuses that those of us supporting the game now make to defend it. But they won't ever take one second to consider just how common such practices are in the industry, that most of the people complaining now have indeed had similar complaints in the past, and they dont consider that their current zeal is much more than their zeal for the bigger issue at hand than they show in other such instances.

NMS just feels like a perfect storm, and I've never once seen lists being collected of all the "lies" that surrounded a games marketing. It's always been general disdain for the practices being critiqued here, with some articles pointing it out, and people complaining about it for maybe a week before moving on.

NMS is being made an example of...which is fine...but the denial that people have for their own inconsistent actions is disheartening, because I know they won't hold it against other games, or even correlate how they were so upset over this game when it is eventually pointed out to them.

@Ghost(keeping it short sadly)

Maybe, but I will actually discuss the valid criticisms with people who are reasonable about it. Some of the stuff people have pointed out as lies is BS...so there is that.

For the most part though, the reaction to this game has been way out of proportion to the normal reactions of other instances like this happening, which is why I've become so defensive of it....because I don't find these reactions productive.

Have to forgive me on destiny, I don't follow that game at all.

"Again already proven wrong[snip]"

In that case, I wasn't referring to you. Would encourage you to continue doing so, so long as it's productive and not exaggerated hyperbolic reactionary nonsense.

This is a case where I have to speak generally often, so my comments won't mean I actually mean every single person.

Imalwaysright2763d ago

No. This needs to become a standard in this industry. Devs/publishers can't keep lying to us in order to get our money and get away with it. This is good for us, the consumer.

Mrveryodd2763d ago Show
pcz2763d ago

false advertising IS crime. its essentially fraud. consumers need to be protected.

to defend a company who is willing to lie to you and everyone else in order to get you to part with your money is frankly idiotic and defeats all logic and reason.

Gh05t2763d ago

@rainslacker

"These same people so upset now will just as easily dismiss a concern for a game they actually like. "

Isnt that what the people defending this game are doing? Dismissing the things that they dont feel were important, because they like the game presented. So yeah it happens but its funny how you only pointed out the people hating as being the ones who will flip flop. What if I told you all the people dismissing all the BS here will be the ones hating the next game they dont like for the same reasons. See how that works. Net neutral meaning its pointless to bring up.

"...and I've never once seen lists being collected of all the "lies" that surrounded a games marketing. " Destiny says hello, and I was a basher of that game too because I bought the damn $90 game and it was terrible and half what was advertised. I mean go look back in 2014 and look at the reddit posts with them putting the McDuck swimming through gold vault gifs, with bullet point things that were advertised and not in game. Just because this seems larger scale doesnt mean the same things didnt occure.

"...but the denial that people have for their own inconsistent actions is disheartening, because I know they won't hold it against other games..." Again already proven wrong because I bashed the crap out of Bungie and still haven't touched Destiny and so by bashing NMS I am actually BEING consistent.

_-EDMIX-_2763d ago

Nope.

I own the game and can tell you they deserve all the hate they are getting. I mean...maybe not lie to people? What can I say...

_-EDMIX-_2763d ago

My issue with those who are even defending this....

Soooooo its perfectly ok to scam people? What you define as a scam is what this team did. They have videos and demos of things in the game that don't exist in the final game.

They don't tell you this.

That is fraud, scam and is a crime. What are folks really trying to fight? I own the damn game....doesn't mean I suddenly don't know the law.

Many can disagree with me, I fine with that, you can call me many things, you can't question my integrity folks. Even from a game I've defended BEFORE release, but I also defended what I believed the team was going to deliver, not a lie.

Me liking the game is irrelevant and many need to detach their personal love for the game to come to a real conclusion about what this team has done. If we merely say "if blank developer does" you seriously telling me you being scammed is perfectly fine?

In what way does this help anyone that this team did this other then Hello Games?

thorstein2763d ago Show
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s45gr322763d ago

In the US any form of advertisement cannot lie in regards to its product. For example a car that advertises it features smartphone locking door mechanism. The car must have it, same as what people eat from the menu. False advertisement in the videogame industry needs to stop. Is a US crime and apparently in the UK is illegal as well.

blackblades2763d ago

Yep, still remember someone tried to sue Starbuck because the ice in a ice coffee or something like that. It was so stupid just like this, freaking deal with it and move on.

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cyber_daemonx2762d ago (Edited 2762d ago )

Exactly. Entitled whiners pi55ed cos it wasn't on their crappy console. How many other games are guilty of exactly the same practices hello games are getting pilloried for, Ubisoft being especially culpable.

Its a fuck1ng travesty.

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NXSwitch2763d ago Show
sampson31212763d ago ShowReplies(1)
2763d ago
sho0ok2763d ago

What's interesting to me is that Sony and Steam knew the game was falsely advertised. That's is why they offered a refund for everyone to avoid a lawsuit.

However, Hello Games are still in trouble.

Nineball21122763d ago

Look, the evidence is very clear that Sean Murray lied through his teeth, for whatever reason. Pressure from others, pressure he put on himself, etc.

HOWEVER, that does NOT excuse him. I don't wish him ill, but I hope he learns from this debacle, and NEVER does something like this again. Have I played the game? Nope. Do I want to at this point? Nope. Did I want to at one point. Yep.

I think we all make mistakes, but damn... this was a doozy. If you lose people's trust, it's extremely difficult to get it back.

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Gazondaily2763d ago ShowReplies(5)
1nsomniac2763d ago (Edited 2763d ago )

Haha I think I posted the exact ASA guideline that could be used to sue Hello Games if anyone wanted to try. After all the idiots on here fought tooth & nail that the game was exactly as advertised & that all the "whiners" should just accept it & shut up.

Guess it took off. Fair play to them. Hello Games should not be allowed to get away with it & other developers should take notice!

rainslacker2763d ago

As of right now, it's an investigation. Regulatory boards investigate complaints. Doesn't mean that they'll find issue when they conclude their investigation. Maybe wait until a conclusion is reached before declaring victory and calling others idiots?

1nsomniac2763d ago (Edited 2763d ago )

The advertised features are either in the game or not. Even for the "idiots" it's pretty black & white at this point. To argue with that would make them quite clearly an idiot. That shouldn't need to be questioned either.

rainslacker2763d ago (Edited 2763d ago )

Really? Lets look at the invetigation and what it's actually investigating.

1.Shown animal behavior which isn't present in game.

So, they show some animal behavior in the trailers. It's more complex than what's in the game. But was that animal behavior shown as a bullshot, or as a feature indicative of what would actually be in the game? It shows animal behavior in general, which does exist in the game.

2. Large scale space battles.

Well, space battles exist in the game. The size terminology is a fairly subjective term. Sure, there's an expectation of what that means, but that expectation is on the consumers part, not on the advertisers part. It's marketing hyperbole, and is used in a large number of marketing campaigns.

Other complaints

-Ship flying behavior(OMG, like more exciting representations are never used for advertising)
-structures and building as pictured (I dunno, do they exist? Lots of things shown in the trailers may never be seen because of the vastness and procedural generation)
-Loading times(well, technically, there are none, or they're masked. Maybe we should sue ND too for having -loading times masked by cut scenes. Truly, skip a cut scene in UC, and you get a loading screen.)
-Aiming system(Not sure what this is, but I can certainly aim in my copy)
-Behavior of ships and sentinals(Not sure how one can derive behavior from screenshots)
-Quality of graphics(again, bullshots, lets investigate half the games that get released)
-UI changes (OMG, they changed the UI from a previous build and didn't update their marketing material. String them up and flay them, then burn them, then piss on their ashes).

About the only things that may have traction are trade convoys or vying factions and their impact on the experience.

If I saw all these people act this way for every instance of misleading marketing in the game industry, I'd be more prone to accepting people's ire right now. As it stands though, people let this stuff slide more often than not....but now, it's gotten to the point where Murray is being cast out by gamers for being a bit too over-zealous in selling his game.

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UltraNova2763d ago

I wonder what they'd do to Peter Molyneu or whatevr is his name these days...

That said I hope the industry learns their lesson from this fiasco that has become of No Mans Sky..

EnigmaSG12763d ago

This is some insight by someone well in the know on how the ASA works. In short, it will amount to nothing of substantial prominence.

http://www.merseyremakes.co...

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Phunkydiabetic12763d ago

Ugh. This is just reaching such neck bearded pathetic levels of lameness here.

Phunkydiabetic12763d ago

This whole thing is just so pathetic man. No wonder "gamers" are still regarded as the most pathetic group of hobbyists out there.

pumpactionpimp2762d ago

Yeah, what a pathetic group of losers all gamers must be for wanting what was promised over and over again. It's so pathetic to not want a company to lie to you about their product. We should just shut up and hand them money, and be happy with whatever they decide to give us.

Seriously, we're you born this stupid?

Phunkydiabetic12762d ago

Keep adding to the neckbearded mythos there "pumpactionpump" (pfff hahahahaha "pimp").

Artemidorus2763d ago

Good, the idiot deserves his studio to go bust and himself in the dole que.

He never deserves a chance to be in charge of making a game ever again.

Liar of 2016.

kraenk122763d ago

I get it...you didn't even buy the game.

Gazondaily2763d ago

Ah so people have to buy shit games to critique bad practice and clear misrepresentation. Gotcha 👍

kraenk122763d ago (Edited 2763d ago )

Yeah, so they should at least know what they're talking about....which is of course unrealistic...this is N4G nonetheless.

Artemidorus2763d ago

You can join him in that queue for defending such stupidity.

Liqu1d2763d ago

So much for reserving judgement until you've played it Septic. Keep up the good fight.

kraenk122763d ago

You know his moves...we all do.

SpinalRemains1382763d ago

Thanks to those who told the truth, he saved his money.

How is that a bad thing? The creator flagrantly lied, a lot.

NoPeace_Walker2763d ago (Edited 2763d ago )

@Kraenk12
Why do you need to buy a game and in the process of wasting $60 when that is what reviews and W.O.M are for? It is to inform us and to give us an overall idea of how the product is so it can at least stop some from being total sheeps and buy whatever game companies put out there.

Look no further than the reviews from Steam owners that actually have the games.

http://store.steampowered.c...
User reviews:
RECENT:
Overwhelmingly Negative - 11% of the 13,149 user reviews in the last 30 days are positive.

OVERALL:
Mostly Negative - 34% of the 69,271 user reviews for this game are positive.

Many of the Steam and PS4 NMS owners were suckered into the marketing hyped and promises and bought it in advanced and many I'm sure wish they could've had waited a bit longer for reviews before buying. There is a reason why the game dropped like a rock on players count and people demanding refunds.

Unless you actually works for Hello Games or Sean Murray himself, it is rediculous some of you go to defend this type of game making and advertising.

Majister-Ludi2763d ago

Gtfo I didn't buy I torrented and thank God I did because it was just grinding trash. If I didn't ever play it there is more than enough info to back up the game is shit so try again.

Gh05t2763d ago

Right because anyone who has anything negative to say about this "Didnt buy the game."

Thats akin to just name calling, why not just call him a poopoo head and get it over with.

Gazondaily2763d ago

@liquid and kraenk

Yeah keep on defending bullshit. One day you might actually raise your standards...

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rainslacker2763d ago (Edited 2763d ago )

So a guy screws up some marketing, and he never deserves to be given a chance to make another game?

You think this investigation will cause his company to go bust? At most, he'll get a fine, that the consumers will never see a dime of. Total win right? Hooray for you. You can be all righteous that someone officially agrees with you. In the meantime, the hate machine continues on. Damn him for being over-excited about his product, having terrible PR skills, and not being able to deliver though.....am I right?

If he can get funding, and has the money to make another game, then he has every right to make another one. Hopefully when that time comes, people will keep their hype in check, Sean will be a little more reserved in his marketing, or at least hire proper PR people, and people like you can just ignore the game since you feel he is such a deviant to the industry and apparently society, that has committed such a grievous crime that his entire career, and the career of all the companies employees should be ruined because you didn't get a few features.

Artemidorus2763d ago

Stop supporting lies and corrupt nonsense.

You are the very reason why cancerous gaming exisits. Nothing will improve until you see the error of your ways.

rainslacker2763d ago (Edited 2763d ago )

I'm not supporting it. I'm also not supporting rampant hate and exaggerated hyperbole that denies people's double standards for common industry practices. I'm not even saying people shouldn't express their concerns.

Sorry if you don't approve, but his mistakes on this game do not warrant him being cast aside and never being allowed to make a game again.

people make mistakes. You and a movement against the man should not determine his future with such absolutes.

If I'm the problem, then so be it. I will stand up for developers being given the chance to correct mistakes, learn from them, and move on to hopefully make something special. If what he may make in the future is appealing to me, I will support it, regardless of what happened with NMS, or people's feelings about it.

The problem for you is that I can think independently, and you don't like that, because you can not accept that not everyone is so hellbent on ruining the man, or the product, and that some people were perfectly content with what they got, because it was what they actually expected.

So, in short, the problem isn't me, it's not the industry, it's that you can't get what you want just by declaring it's what you want, so you throw these tantrums like it will somehow make a difference.

"Nothing will improve until you see the error of your ways"

Yeah, so the millions of times I say that people should hold all developers to the same standards, and hopefully they'll have these huge hate campaigns in the future for the numerous other games that fail to deliver doesn't apply to you?

You say I'm a problem because I don't hold devs accountable? I say the problem is that many people aren't consistent in their criticisms....hence, practices that are being decried here, will continue, because they've been going on since last gen.

Deny it, blame me, whatever. It doesn't matter. It's the plain truth of the matter.

If cancerous gaming is supporting games and having valid reasons to do so, then so be it.

How you can't consider cancerous gaming month long hate campaigns and exagerrated hyperbole to completely ruin a man/companies reason for existence just so you can feel good about yourself is beyond me.

I'm still waiting for the next game you praise, so I can show you how the dev lied to you.

I will always err on the side of caution, and always defend people's or devs rights to do what they can do. What I won't do is spend months having knee jerk reactions because I simply can't accept the fact that I may be wrong about something. You at no point would ever consider any counter argument, showing you won't even keep an open mind. You've never discussed this case with any kind of reasonable discussion that didn't devolve into vitriol. But I'm the problem? I'm the one making mistakes?

What a joke you are that you can't even come up with actual valid reasons why he should not be allowed to make another game other than he made some mistakes on this one. It's not like what he did was criminal, it just didn't suit you or your expectations. In other words, get over yourself. Heck, MS made mistakes and lied while announcing the X1. Sony made mistakes with the announcement of the PS3. I guess they shouldn't be allowed to release consoles or games anymore....right?

Artemidorus2763d ago

As I said you support lies and corrupt behaviour.

It won't get improved until people like you stop defending it.

Mr Lahey2763d ago

Rainslacker, you seem like a good guy! It's refreshing here on N4G. Wish i could give you bubbles.. ;)

rainslacker2763d ago (Edited 2763d ago )

and as I said, I don't support it. I'm not calling out the dev, I'm calling you out for your witch hunting irrational declaration that the man has no right to make another game. I'm calling you out for being reactionary and inconsistent with your criticisms. I'm calling you out for being too obstinate in your opinion and not trying to see any other point of view. I'm calling you out for your vitriolic and childish attitudes towards this matter since day one.

I only defend because people have elevated this to near epic proportions of an example of malicious lies and unjust consumer practices, when in fact, it's nothing more than another example of the things we complain about often on here, and more often than not give a free pass to and forget about after a week. I have in fact had rational discussions on the critique with those who choose to not act the way you do, and in those cases, I have indeed held the dev accountable, and indeed spent time discussing the matter and the overall issues at hand as it pertains to the industry. But I can't do that with someone like you, because doing so, you refuse to see anything contrary which tries to put it into perspective, and instead only see what agrees with you. Nothing else is a consideration.

I believe all devs should be held accountable. I often hold them accountable for their actions across the board. Never, do i declare that they should never be allowed to make games. My critiques are about trying to make things better. Your critiques are to try and ruin a company and a man. There's a difference, and I will reiterate that of the two different methods we employ, mine is not the problem.

BigLurch2763d ago

Thanks to blind defenders like you,we can always expect shady practices in our industry moving forward.
I bet dodgy devs like Sean at Hello games wishes more consumers were just like you,soooo easy to pull the wool over and still have you pitch in on the marketing of the game for free.

rainslacker2763d ago (Edited 2763d ago )

@Lurch

You don't know me, or what I stand for, despite the fact I spelled it out in a later reply to this comment.

There is no wool. I see what people are upset about. I understand why some are upset. I agree with some of the things people are upset about.

But, the problem I have is the inconsistent nature of people's hate over this, while giving other games free passes, and more so, the absolute ridiculous levels this particular matter has escalated to. in other words, I'm tired of the same things you're accusing me of doing.

My problems with the industry are many of which the same people around here are decrying, and I would love to stand behind those with reasonable concerns. But I can't, because many are going to far with their vitriol, and the whole matter has been obfuscated with manufactured ways that the developer "lied". There is plenty of valid criticisms of this case worth discussing and relating it to the overall industry and bad practices, but how is arts comment about how a dev should be ostracized due to his mistakes in any way related to the matter at hand?

I will hold developers accountable for poor decisions, misleading marketing, botched releases, and broken games. So it'd be nice if people would actually stop accusing me of being some sort of apologist for the industry and devs because of this.

I was calling out Art. It wasn't a defense of the developer, it wasn't trying to say the dev did no wrong. I was saying that he is being unreasonable and childish with his comments, and like you, can't come up with a single counter argument that doesn't involve making it about me, because he can't discuss the issue with reasonable discourse which could lead to productive changes in the industry.

So, yes, blind defenders are a problem....but what's more a problem is the double standards that people have towards the industry. that's what's happening here. You want to bitch, start complaining that art doesn't go around complaining the same for any number of other games which mislead....like I did, and then explain to him why he's a problem.

Just look at the number of disagrees to anyone who is trying to be reasonable in the discussion on these threads. They are numerous....but the only counter argument that anyone can ever come up with is, "You are the problem with the industry", and completely ignoring their own childish and reactionary behavior as if it's completely normal and acceptable, all while making declarations like people should never be allowed to work again.

Why am I the problem? Because I don't allow people to go unnoticed when they run constant hate about an issue with no reasonable discourse? I beg someone to tell me how Arts OP is reasonable. At no time, has anyone done that. But damn, people sure are making their point saying I'm the problem, and hitting that disagree button really should change my opinion on the matter.

Let's put arts OP into perspective to show how it's relevant to the industry and how he's being irrational calling for proverbial blood.

Fans of fable I'm sure wouldn't want it so Lionhead couldn't make F2/3 because of Molyneux and his over promises.

We wouldn't be getting Horizon:ZD if Guerrilla was taken down because that one guy sued Sony over the MP marketing.

It seems people are pretty damn excited for Mass Effect:A despite one's choices not really mattering one bit for the original trilogy.

So....how am I wrong to call him out, and how am I blind for doing so? I actually agree with you to a point...that people should decry bad practices. I just prefer they do it properly.

pcz2763d ago

you are the reason why its normal for games to be released practically broken and unfinished.

i cant think of any other industry where its acceptable to give consumers faulty goods. its because of gamers like you that we continue to be taken for a joke.

its not acceptable to peddle hot garbage to consumers duped by a deceitful advertising campaign.

Gazondaily2763d ago (Edited 2763d ago )

You are supporting it. Your father weak list above trying to downplay the misrepresentation by the devs is what then?

NotEvenMyFinalForm2763d ago (Edited 2763d ago )

this marketing went on for years bro. Even by the same week the game was releasing they were showing fake trailers that included sand planets and giant sand worms that looked like those things from the Tremors movie. ;/

Can you even mention a game dev that has lied to us like this before?

Adrian_v012763d ago (Edited 2763d ago )

@rainslacker

The thing is, you'rr not being reasonable, you're still defending the game, but just wording it differently so it's not that apparent. The list above you made is proof of that (you don't seem much different from other i-got-what-i-expected types).

To get your most obvious mistake out of the way, the developer is indeed a criminal. Having in mind the sum of money involved, this was a huge scam which is in fact illegal.

Second, you attack everyone who bashes the game, saying they are hypocrites. You get angry when they say that people like you are a problem in the industry, but actually they have a point. According to your logic people should never start complaining because they never complained before. See, that's illogical right there. There has to be one event that will be the base for new habits, no man's sky is that event.

Lastly, you criticize people for being the exact same person you are. You say they complain about NMS, but they give other games a free pass. That is exactly what you are doing, I'm sure you've complained about games before, but here you are giving NMS a free pass (you can state that you complain too, but this is evident by your list above). Now, I see no problem with such a behavior, the collective of gamers will never just hate or just love a game, that's irrational to expect. Some will love it, others wont. It's just logical that people won't complain about games they like (why are you even expecting something different?)

The thing with NMS is that the difference in numbers between those who like it and those who hate it is huge. If the majority feel scammed they have a right to demand an investigation. If you want to keep defending it come up with arguments that wont make you look like a hypocrite and irrational yourself.

darx2763d ago

Damn Rainslacker you love Sean Murray!

2763d ago
cyber_daemonx2762d ago

@rain, its pointless. You may as well bang your head against a wall. Logic and reason won't work against illogical and unreasonable hatred. Kudos for trying though.

All the so called aaa's that have done worse practices and got a free pass.

Its a videogame at the end of the day, you'd think Sean Murray had commited genocide judging by some of the comments.

Ridiculous.

+ Show (11) more repliesLast reply 2762d ago
XanderZane2763d ago

In every one of those interview videos Sean is smiling and laughing. I wonder if he's laughing now. "One Man's Lie" flops and now he's getting sued.

kraenk122763d ago Show
Rebel_Scum2763d ago

"Good, the idiot deserves his studio to go bust and himself in the dole que.

He never deserves a chance to be in charge of making a game ever again."

Your post is automatically made redundant to the reader when you post with such immaturity. The fact that you wish that shows you should examine your own character.

Artemidorus2763d ago Show
+ Show (2) more repliesLast reply 2762d ago
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40°

Former WipEout Devs at Starlight Games Announce Futuristic Sports Title, House of Golf 2 and More

A new studio based in Liverpool called Starlight Games is developing a futuristic sports title and is headed by the co-creator of WipEout.

300°

Starfield Highlights a Major Problem With the AAA Game Industry

Video games -- particularly AAA video games -- have become too expensive to make. The intel from every fly on the wall in every investor's room is there is an increasing level of caution about spending hundreds of millions just to release a single video game. And you can't blame them. Many AAA game budgets mean that you can print hundreds of millions in revenue, and not even turn a profit. If you are an investor, quite frankly, there are many easier ways to make a buck. AAA games have always been expensive to make though, but when did we go from expensive, to too expensive? A decade ago, AAA games were still expensive to make, but fears of "sustainability" didn't keep every CEO up at night. Consumer expectations and demands no doubt play a role in this, but more and more games are also revealing obvious signs of resource mismanagement, evident by development teams and budgets spiraling out of control with sometimes nothing substantial to show for it.

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franwex3d ago

It’s a question that I’ve pondered myself too. How are these developers spending this much money? Also, like the article stated, I cannot tell where it’s even going. Perfect example was used with Starfield and Spiderman 2.

They claim they have to increase prices due to development costs exploding. Okay? Well, I’m finding myself spending less and less money on games than before due to the quality actually going down. With a few recent exceptions games are getting worse.

I thought these newer consoles and game engines are easier-therefore-cheaper to make games than previous ones. What has happened? Was it over hiring after the pandemic, like other tech companies?

MrBaskerville3d ago (Edited 3d ago )

Costs quite a bit to maintain a team of 700+ employees. Which is what it takes to create something with state of the art fidelity and scope. Just imagine how many 3D artists you'd need to create the plethora of 3D objects in a AAA game. There's so much stuff and each asset takes time and effort.

That's atleast one of the things that didn't get easier. Also coding all the systems and creating all the character models with animations and everything. Animations alone is a huge thing because games are expected to be so detailed.

Back in the day a God of War type game was a 12 hour adventure with small levels, now it has to be this 40+ hours of stuff. Obviously it didn't have to be this way of AAA publishers hadn't convinced themselves that it's an arms race. Games probably didn't need to be this bloated and they probably didn't need to be cutting edge in fidelity.

franwex3d ago (Edited 3d ago )

Starfield’s animation and character models look like they are from Oblivion, a game that came out about 20 years ago. I cannot tell the difference between Spider-Man 2 and the first one at first glance. It’s been a joke in some YouTube channels.

Seven hundred people for 1 game? Make 7 games with 100 people instead. I think recent games have proven that it’s okay to have AA games, such as Hell Divers 2.

I guess I’m a bit jaded with the industry and where things are headed. Solutions seem obvious and easy, but maybe they aren’t.

MrBaskerville3d ago (Edited 3d ago )

@franwex
I'm not talking about Starfield.

And I'm not advocating for these behemoth productions. I think shorter development time and smaller teams would lead to better and more varied games. I want that, even if that means that we have to scale things down quite a bit.

Take something like The Last of Us 2. The amount of custom content is ridiculous if you break it down. It's no wonder they have huge teams of animators and modellers. And just to make things worse, each animated detail requires coding as well.

Just to add to animation work. It can take up to a week to make detailed walking animations. A lot of these tend to vary between character types. And then you need to do every other type of animation as well which is a task that scales quickly depending on how detailed the game is. And that's just a small aspect of AAA development. Each level might require several level designers who only do blockouts. Enviroment artists that setdress and lighting artists that work solely on lighting. Level needs scripting and testing. Each of these tasks takes a long ass time if the game is striving for realism.

Personally I prefer working on games where one level designer can do all aspects. But that's almost exclusively in indie and minor productions. It gets bloated fast.

Yui_Suzumiya2d ago

Then there's Doki Doki Literature Club which took one person to make along with a character designer and background designer and it's absolutely brilliant.

Cacabunga2d ago

Simply because they want you to believe it’s so expensive to develop a game that they must turn into other practices like releasing games unfinished, micro transactions and in the long run adopt the gaas model in all games..

thorstein2d ago

I think game budgets are falsely inflated for tax purposes.

Just look at Godzilla Minus One. It cost less that 15 million.

If they include CEO salary and bonuses on every game and the CEO takes a 20 million dollar bonus every year for the 4 years of dev time, that's 80 million the company can claim went to "making" the game.

esherwood2d ago

Yep and clogged with a bunch of corporate bs that has nothing to do with making good video games. Like diversity coordinators gender specialists. Like most jobs you have 20-30% of the workforce doing 80% of the work

FinalFantasyFanatic2d ago

I honestly think this is where a large portion of the budget goes, a significant portion to the CEO, then another large portion to the "Consultancy" group they hire. The rest can be explained by too much ambition in scope for their game, or being too inefficient with their resources available, then you have whatever is left for meaningful development.

rippermcrip2d ago

Who is upvoting this shit? They are counting a CEOs $20 million dollars 4 times for tax purposes? You have zero comprehension of how taxes work.

-Foxtrot2d ago

Spiderman 2 is so weird because the budget is insane yet I don't see it when playing

Yeah it's decent, refined gameplay, graphics and the like from the first game but it's very short, there's apparently a lot cut from it thanks to the insight from the Insomniac leak and the story was just not that good compared to the first so where the hell did all that money go to.

Even fixes to suits, bugs to wrinkle out and a New Game Plus mode took months to come out

Put it this way, the New Game Plus took as long to come out as the first games very first story DLC

FinalFantasyFanatic2d ago

I don't see it either, you have a good portion of the game already made if you reuse as much as you can for the first game, and based on the developer interviews, there was a lot of stuff they didn't implement. They also hired that one, currently infamous consultancy group, despite all this, I can't see how they spent more than twice as much money making the sequel.

Profchaos2d ago

There's so much more at play now compared to 20 or 30 years ago.

Yes tools have matured they are easier than ever to use we are no longer limited and more universal however gamers demand more.

Making a game like banjo Kazooie vs GTA vi and as amazing as banjo was in its day its quite dated an unacceptable for a game released today to look and run like that.

Games now have complex weather systems that take months to program by all accounts GTA vi will feature a hurricane system unlike anything we've ever seen building that takes so much work months and months.

In addition development teams are now huge and that's where a lot of the costs stem from the manpower requirement of modern games can be in the hundreds and given the length of time they spend making these games add up to so much more to produce.

Art is also a huge are where pixel art gave way to working with polygons and varying levels of detail based on camera location we are now in the realm of HD assets where any slight imperfections stand out like a sore thing vs the PS2 era where artwork could be murky and it was fine this takes time.

Tldr the scope of modern games has gone nuts gamers demand everything be phenomenal and crafting this takes a long time by far bigger studios.

We can still rely on indies to makes smaller scope reasonably priced games like RoboCop rouge city but AAA studios seem reluctant to re scope from masterpieces to just fun games

Mulando2d ago

In case of Spiderman license costs were also a big chunk. And then there is the marketing, that exploded over time and is mostly higher than actual development costs.

blacktiger1d 23h ago

All lies and top industries owns by elite and lying to shareholders that these are the expensive and getting expensive.

+ Show (4) more repliesLast reply 1d 23h ago
raWfodog3d ago

I believe that it is due to this unsustainable rise in production costs that more and more companies are looking to AI tools to help ‘lower’ costs.

northpaws2d ago

The use of AI is all about greed, even for companies that are sustainable, they would use AI because it saves them money.

Nooderus2d ago

Is saving money inherently greedy behavior?

northpaws1d 17h ago

@Nooderus

It is if they don't care about the employees who made them all those money in the first place. Replace them with AI just so the higher ups can get a bigger bonus.

FinalFantasyFanatic2d ago

I don't believe we'll get better or more complete games, the savings will just get pocketed by the wrong people, I wish it wouldn't, but I don't have a lot of faith in these bigger companies.

KyRo3d ago

I genuinely believe it's mismanagement. Why are we seeing an influx of one person or games with a team no bigger than 10 create whole games with little to no budget? Unreal Engine 5 and I'm sure many other engines have plugins that have streamlined to many things you would have had to create and code back in the day.

For instance, before the cull, there were 3000 Devs working on COD alone. I'm a COD player but let's be real, there's been no innovation since 2019s MW. What exactly are those Devs doing? Even more so when so much of the new games are using recycled content

Sciurus_vulgaris3d ago

I also think higher up leads may simply demand more based on the IP they are working on. This could explain why COD costs so much to develop.

Tody_ZA3d ago (Edited 3d ago )

I've stated this in many other articles, but corporate greed, mismanagement and bloat and failing to understand the target audience and misaligned sales expectations as a result are the big reasons for these failures.

You'll see it in the way devs and publishers speak, every sequel needs to be "three times the size" of its predecessor, with hundreds of employees and over-indulgence. Wasted resources on the illusion of scale and scope. Misguided notions that if your budget balloons to three times that of the previous game you'll make three times the sales.

Compare the natural progression of games like Assassin's Creed 1 to 2 or Batman Arkham Asylum to City or Witcher 2 to Witcher 3 or God of War remake to Ragnarok and countless others. How is it that From Software continues to release successful games? Why don't we hear these excuses from Larian? These were games made by developers with a vision, passion and desire to improve their game in meaningful ways.

Then look at Suicide Squad Kill the Franchise and how it bloats well beyond its expected completion date and alienates its audience and middle fingers its purchasing power by wrapping a single player game in GAAS. Look at Starfield compared to Skyrim. Why couldn't Starfield have 5-10 carefully developed worlds with well written stories and focus? Why did it need all this bloat and excess that adds nothing to the quality of the game? How can No Man's Sky succeed where Starfield fails? Look at Mass Effect Andromeda compared to Mass Effect 3. Years of development and millions in cost to produce that mediocre fodder.

The narrative they want you to believe is that game budgets of triple A games are unsustainable, but it's typical corporate rubbish where they create the problem and then charge you more and dilute the quality of their games in favour of monetisation to solve it.

Tody_ZA2d ago

Obviously didn't mean God of War "remake", meant 2018.

Chocoburger2d ago

Indeed, here's a good example, Assassin's Creed 1 had a budget of 10 million dollars. Very reasonable. Assassin's Creed IV: Black Flag had a budget of 100 million dollars, within the same console generation! Even though BF was released on more systems, its still such a massive leap in production costs.

So you ask why they're making their games so big, well the reason is actually because of micro-trash-actions. Even single player games are featured with in-game stores packed with cosmetics, equipment upgrades, resources upgrades, or whatever other rubbish. The reason why games are so bloated and long, artificially extending the length of the game is because they know that the longer a person plays a game (which they refer to as "player engagement"), the more likely they are to eventually head into the micro-trash-action store and purchase something.

That is their goal, so they force the developers to make massive game maps, pack it boring filler, and then intentionally slow down your progress through experience points, skill points, and high level enemies that are over powered until you waste hours of your life grinding away to finally progress.

A person on reddit made a decent post about AC: Origins encouraging people towards spending more money.
https://www.reddit.com/r/pc...

I've lost interest in these types of games, because the publisher has intentionally gone out of their way to make their game boring in order to try and make more money out of me. NOPE!

Tody_ZA2d ago (Edited 2d ago )

@Chocoburger That's exactly right, nail hit on head. But this phenomenon doesn't just apply to the gaming industry. Hollywood is just as guilty of self destructive behaviour, if you look at the massive fall of Disney in both Star Wars and Marvel.

Even their success stories are questionable. Deadpool 1 had a tiny budget of $58 million but was a massive success with a box office of $780 million. The corporate greed machine then says "more!" and the budget grows to $110 million, but what does the box office do? It doesn't suddenly double, because the audience certainly didn't double for this kind of movie. The box office is more or less the same. Is Deadpool 2 twice as good as the first? Arguably not, its just as good, or maybe a bit better. It's production values are certainly higher. I wonder what the budget of Deadpool x Wolverine will be.

Joker had a budget of $50 to $70 million, and was the greatest R rated success in history, and now its sequel has a budget of $200 million!!! Do they think the box office is going to quadruple?? Are movies unsustainable now?

My argument is that obviously we want bigger and better, but that doesn't mean an insane escalation in costs beyond what the product is reasonably expected to sell. There needs to be reasonable progression. That's the problem. Marvel took years and a number of movies to craft the success of Avengers. Compare that to what DC did from Man of Steel...

Back to games, you are exactly correct. They drown development resources and costs into building these monetisation models into the game, but you can't just tack them onto the game, you have to design reasons for them to exist and motivations for players to use them, which means bloat and excess and time wasting mechanics and in-game currencies and padding and all sorts of crap instead of a focused single player experience.

anast2d ago

Greed from everyone involved including game reviewers, which are the greedy little goblins that help the lords screw over the gaming landscape.

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40°

The Pokémon Center Re-Releases Its Van Gogh Goods – And Sells Out Most in Under 24 Hours

Seven months after its infamous launch, the Van Gogh Museum is restocking its popular Pokémon collaboration items -- and selling out fast.