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Indie dev: "Sony has been so supportive", Microsoft didn't show Interest

David [from Bran & Brain] spoke with Gamasutra and was asked about why they didn’t decide to have their upcoming game published by Microsoft. He said that it’s difficult speaking with Microsoft than Sony.

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MegamanXXX2488d ago

Probably one of the reasons why Sony won the console war this generation

psychometer2488d ago

No doubt about that my friend.

darthv722488d ago (Edited 2488d ago )

360 helped to shine a light on console indie games but then MS went and tried to force indies to partner with a bigger publisher when it came to xbo.

In response, indies went over to Sony. Now that MS has 180 their decision and allow for self publishing, many indies are coming to xbo again.

Neither platform would be wise to ignore indies. Most, if not all, major developers started out small and had a breakthrough idea that helped to get them where they are today.

freshslicepizza2488d ago

Microsoft muddled the messaging this generation (once again). They had a parity clause (which Sony did as well last generation but stopped this gen) and have been trying to play nice ever since. On top of that they had size restrictions (Microsoft) for game sizes and patches. Oddly enough this is what indies are upset about on the Switch now with patch sizes. Having an internal memory of just 32GB will pose a problem for them.

Fast forward to today and some indies now are upset with Sony for kind of dismissing them now at E3 and Jim Ryan saying they are no longer as important.

NewMonday2488d ago (Edited 2488d ago )

but Xbox fans said Sony hate indy games now because they didn't show half second clips at the E3 conference.

Mr_Writer852487d ago

@moldybread
"E3 and Jim Ryan saying they are no longer as important."

Lying on the Internet /cringe

The level Fanboys will stoop to.

freshslicepizza2487d ago

@Mr_Writer8518m ago
"Lying on the Internet /cringe"

Jim Ryan,
"And the fact that we elected, along with many other things such as Gran Turismo and PlayLink, not to give it its own spot on the stage this week, in no way means it is not important, or it is not there, or we don't worry about it. It was just good to talk about in 2013/2014. It is less relevant now. We have VR to talk about now, for example."

I never said they weren't important to Sony, I said not as important. "LESS RELEVANT". Do you know what less relevant today as compared to 2013/14 means?

r2oB2487d ago (Edited 2487d ago )

@ moldy

Ita pretty obvious what Jim Ryan meant by that statement. Either you are not smart enough to understand it or just trolling, you choose.

He isnt saying that indies are not important or less important. In fact, he specifically says he is not saying they arent important in the statement you quoted. He is merely stating in regards to the messaging they were conveying at the E3 press conference (what they wanted to talk about), they opted not to give them a spot on stage because they are less relevant to the messaging of this E3 as opposed to the messaging (what they wanted to talk about) of the 2013/2014 E3 conferences. This is extremely evident by the fact that he mentions Gran Turismo in the same sense, and we all know Gran Turismo is important to Sony. But they didnt show it because it was not relevant to the message (what they wanted to talk about) of this conference.

Just because something is not relevant does not make it not important. If you had a presentation about the moon and a specific message you wanted to convey (just a random example), would you start talking about your kids? Probably not. And if asked why you didnt talk about your kids, your response would probably be "they werent relevant to my presentation". Does that mean your kids are not important to you just because you didnt find them relevant to your presentation? Think about it.

So I ask again, did you fail to properly comprehend the statement or did you just rush at a chance to troll something Sony related?

Ceaser98573612487d ago (Edited 2487d ago )

"Fast forward to today and some indies now are upset with Sony for kind of dismissing them now at E3 and Jim Ryan saying they are no longer as important."

Moldy pls stop.. Jim Ryan didnt say anything like that.. You dont need to make up things now..

rainslacker2487d ago

Sony really has no obligation to show indies at their E3 conference. In fact, I think everything they showed this year, they either have some marketing deal with, or they are directly creating. I only know of a couple indie games that Sony is directly involved in right now for publishing, and I believe the most notable from Housemarque released before E3. Maybe I'm confusing dates though, and certainly don't know what all they're working on on this front.

Sony didn't snub them, and if they're upset, what did they expect? Did they just expect Sony to show off indies because the dev felt they had a place there? That's silly, as that concept can be applied to every game from indie to big AAA.

Ryan's comments didn't degrade indie games, nor did he say they weren't important. On top of that, Sony's policies on indies have not changed, and they are still as agreeable to most indies as they were at the start of the gen. If an indie dev wants more, and was upset about it, then they have very unrealistic expectations, as 99.9% of all the indies out there do not get that kind of attention.

Also, I haven't seen indie devs upset with Sony over Ryan's comments. If they were, then they should learn not to poke the bear, because Sony can be a good partner if you don't get on their bad side.

Mr_Writer852487d ago

@moldybread
He said less revelvant to show them on the E3 stage, because everyone knows now that indie games are important to Sony.

And
"I never said they weren't important to Sony, I said not as important..

But they are, they just don't need to show them at E3.

The fact you failed to see the context and switch it to your own agenda is cringe worthy.

When the PS4 launched they had to show their commitment to indies, now everyone knows that indies are important to them they no longer need to show them.

Their attitude towards supporting indie developers bringing their games to the PS4 has no changed at all.

Grown men lying on the Internet to get attention /cringe

+ Show (6) more repliesLast reply 2487d ago
ThePope2488d ago

A. Another indie Dev could say the same thing easily about MS being supportive and Sony not.
B. Never forget Indie is what it is today because of the spotlight MS put on them in the 360 era
C. Both companies have tons of indies, they cant support them all

Cmv382488d ago

I would argue, indies is what it is today because of steam and before that, Sony policy during the ps1 era where smaller companies had opportunities to make games.

LP-Eleven2488d ago

Another Indie dev could say that about Microsoft, but they didn't. So that's irrelevant.

hamburgerhill2487d ago (Edited 2487d ago )

@ LP

What's irrelevant to you isn't irrelevant to me. Please carry on......

rainslacker2487d ago

I think indies have always been around, and quite a few have gotten a lot of respect. It's just the term, "indie dev" wasn't really coined for mass discussion/marketing until last gen.

I can't deny that MS did have a good part to play in giving indie dev a great marketing channel that didn't require they find a publisher, but I would also give quite a bit of credit to Steam as well. Sony also had their own ventures which helped raise up the status of indie from "mobile crap" to something more worthwhile. Sony also had a disc based publishing avenue for indie games on the PS1. Most of it stayed in Japan under the Simple series, along with another name which I can't remember, and they had probably close to 200 "volumes" within those two lines. Some of the more popular ones ended up coming to the west as what was then referred to as mid-tier games. Self publishing is a relatively new concept in the console gaming market though, as it only became feasible with the advent of digital distribution. Although there were PC based self publishings long before that, although not quite as widespread as a properly published game.

Michiel19892487d ago

Exactly, this is just dick stroking by a Sony fan article. It can be done the other way around just as easily.

Funny thing is that the fanboys just keep reassuring themselves this is why they won the console war. Idiots everywhere. Have you ever heard someone in real life say: I will get the PS4 over Xbox because of indie support? No you haven't, because it's not such a big deal. You might have heard it on the internet, but thats mostly fanboy talk and more stuff like this article.

Now lets ask Cuphead developer how supportive Sony was to them, same story.

Inb4 people say im an xbox fan or w/e. I own a ps4, not an xbox1, but that doesn't make me a blind sony fan who wants xbox to fail

+ Show (3) more repliesLast reply 2487d ago
2488d ago Replies(6)
Vasto2488d ago (Edited 2488d ago )

Then somebody needs to tell the devs so they can stop making games for Xbox.

2488d ago
Vasto2488d ago (Edited 2488d ago )

Xbox One X has crushed PS and its not even out yet.

Its all people are talking about.

PS is weak and PS4 Pro has already lost support. Devs have already dropped it.

tyasia02488d ago

Vasto

"Then somebody needs to tell the devs so they can stop making games for Xbox."

Well if you look at the Xbox game line-up it seems like most developers already got the message years ago.

andrewsquall2488d ago

@Vasto Haha the article is up half an hour ago and your comment was the first to mention the console. YOU are the only one talking about it by the looks of things lol.

Vasto2488d ago (Edited 2488d ago )

tyasia0

Yep, they sure did.

Over 60 games confirmed to run at 4K:
http://www.ign.com/wikis/xb...

And that's list is old. Its even more now.

PS is what the devs have forgot about. LOL

2488d ago
tyasia02488d ago

@Vasto

"PS is what the devs have forgot about. LOL "

I guess these devs of these games still remember, and this is only a partial list of PS4 retail exclusives coming out the rest of the year.

June:

Final Fantasy Stormblood
God Wars Future Past
Dangan Ronpa Another Episode
Crash Bandicoot

July:

Accel World Sword Art Online

August:

LawBreakers
Hellblade
Suddon Strike
Uncharted Lost Legacy
One Piece
Warriors All Stars
Yakuza Kiwami
Eeverybody's Golf
Senran Kagura Peach Beach Slpash

September:

Touhou Kobuto V
Knack 2
Y's VIII
Blue Reflection
Danganronpa V3
Monster from the Deep
Bubsy

November:

Ni No Kuni 2

December:

Tokyo Xanadu EX+

This list only includes games with set release dates so GT sport is missing even though it's coming out this year.

Vasto2488d ago (Edited 2488d ago )

Head In The Sand

The articles are coming everyday.

Everyday another game is announced to run best on Xbox One X.

Yesterday Titanfal 2 may run higher than 4K!

Today we got Final Fantasy XV and F1 2017

What will we get tomorrow?

#TruePower

Vasto2488d ago (Edited 2488d ago )

@tyasia0

Are those apps or games? LMAO

Now I see why everybody is talking about Xbox One X

All of those combined can not touch what is coming in Nov 7.

This is the only list that matters.

http://www.ign.com/wikis/xb...

GT Sport? Game looks worse than Forza 6.

Forza 7 already destroyed it and I wont even mention Horizon.

UCForce2488d ago

Hmm, I see you getting cocky than ever. And you also are becoming disrespectful. Yup, I knew this would happen especially how Microsoft was advertising The Xbox One X and you guys gone completely crazy and speaking like cult. I know you are happy about it but it's seem you seem gone way too off and insulting everyone.

bluefox7552488d ago

Well, if everything you say is true, why is Xbox getting destroyed so badly?

LP-Eleven2488d ago

Since you're usually full of absolute BS, this is probably futile, but I'll bite. I'd like for you to explain some stuff.....

1. Who are the devs that have dropped Pro support?
2. How has the One X "crushed" the pro?

hamburgerhill2487d ago

Tyasio....whats funny is that all of those games would look 10 times better on Xbox 1 X. Lmao

UCForce2487d ago (Edited 2487d ago )

The I more I see your attitude. The more I think you are becoming like GreenGangsta who is immature psychotic Xbox fanboy. He used to know as Rookie Monster but completely lost his mind because console war did to him. Rookie used too much logical without discipline that made him snapped. When I saw him become like that, I can't ignore him and I need to report him all the time. So you better control your emotion. Otherwise, you will be just like GreenGangsta aka Rookie Monster.

hamburgerhill2487d ago

Lmfao! That had me rolling! N4g snitches lol. The fact that you take any of this stuff serious is hilarious but I seriously don't think you do.

UCForce2487d ago

@hamburgerhill Don't be ridiculous !

+ Show (13) more repliesLast reply 2487d ago
343_Guilty_Spark2488d ago

They won because of price, ease of development, and more power plain and simple

MegamanXXX2488d ago (Edited 2488d ago )

What about first party exclusives and their trademark around the world? They been around since the early 90s

343_Guilty_Spark2488d ago (Edited 2488d ago )

First parties isn't why they won. 95% of the base doesn't even buy them. This isn't the 1990s anymore.

trooper_2488d ago (Edited 2488d ago )

No they didn't.

They won because of the games.

Games has ALWAYS been the dominating factor. Anyone who buys a console normally asks for what games are on the system, not how much horsepower it has.

Sunny_D2488d ago

They won because they have a history with consumers around the world who know they expect great exclusive games that make them popular in all territories. Guaranteed if MS started last gen like Sony did, their Xbox division would have vanished like Sega did. Sony on the other hand, were able to rebound well and stay successful and are back on top like the PS1 and PS2 era.

Only a fool still thinks MS ever had a chance to compete with Sony especially on a worldwide scale.

"First party isn't why they won"

Oh please, a console's exclusive line up doesn't have to be the only reason for buying the system but it sure as is BIG contributing factor in choosing what system you want. People would rather play or have the option to play multiplatform games AND exclusives than to just be limited to multiplatform games on another system.

MegamanXXX2488d ago (Edited 2488d ago )

I'm curious to find out if One X will sell a lot around the world and not just in America

UCForce2488d ago

Microsoft have power but without discipline. MS isn't going to win without it.

UCForce2488d ago

I think you are becoming disrespectful and dishonorable. You don't have discipline.

DarXyde2488d ago

Comments like that are exactly why people like you are out of the loop when it comes to understanding industry trends.

PSOne was the newcomer to the industry. It bested the veterans.

Look at case studies: PS2 was the weakest of the lot. Still crushed the competition. Power is not a large determining factor.

The PS3 went on to outsell the Xbox 360, despite being more expensive and arriving a year later. Cost was not the determining factor. You're probably thinking the Blu-ray drive was the determining factor. If that is the case, the One S should be dominating with its support of Ultra HD.

The PS4 and Xbox One both use X86 architecture with the added step of eSRAM for the Xbox One. Ease of development is a non issue, especially when anything coming from the CELL architecture is a breath of fresh air. And considering Xbox One games run similarly to their PS4 counterparts, just scaled down for its specs, I'd say developing for either gives good results on both platforms.... so no, ease of development isn't a factor here.

It's games. No matter how much you want to believe Sony is only trouncing the competition due to superficial advantages, it's not. Price is the only point that has any basis in reality. It's ultimately, and **always has been**, games and, at this point, the brand itself. People are sometimes all talk. I can't speak for them; I see a game that looks great, I buy it. For some, it's about options. For me, those quirky games I love and get excited about? I get them. Persona 5, Gravity Rush 2, Ori, Axiom Verge, you name it. And whether they sell a lot or not isn't as relevant as budget versus returns. If GTA V sold 8 million copies across all platforms knowing it costs 500 million to make, that's a commercial failure. If a one man indie game sells 500 thousand, that's well beyond a commercial success.

Games are what matter. Why? Because that's what differentiates the consoles on the consumer level. With One X, you can get 4k/60fps Call of Duty. With PS4 Pro, you can get Call of Duty AND Spider-Man. Basically, you'll be missing far more games by not owning a PlayStation than not owning an Xbox. Nintendo generally does well every other generation.

But okay, let's see how much sales for PS4 slow down because it loses its power advantage. Can't wait to see who makes more sense in the long run.

notachance2488d ago (Edited 2488d ago )

"95% of the base doesn't even buy them"

wow I never saw a person more idiot than this.

a. It's only selling 'a few millions' because most of the exclusives are single player, I can buy it and all of my friends can borrow it after I'm finished, in fact, that's what happened with the majority of PS4, each person in my group of friends bought DIFFERENT games and then lend it to each other when we're finished, that's why 'that particular head' on the other camp 'concerned about the future of SP games' because most occasion one group of friends only buy one copy.

b. it's not that the majority don't buy exclusives, it's that EVERYONE BUY A DIFFERENT SET OF EXCLUSIVES, I'm sure if Sony make a poll on how many people play UC4 or Bloodborne or Horizon, the count will be many times the amount of copies sold.

so yeah, idiot, exclusives 'only sold' around 3-10 millions doesn't mean the other 50+ millions only buy multiplatforms, all of them buy exclusives, just most likely only one for each group of friends, not to mention rent and buying second hands.
we all know that's the reason 'that someone' concerned about the future of SP games and focused on GaaS, it's hard to make each friend bought a different copy if it's SP games. corporate d*ck

Dark_Knightmare22487d ago

Power has nothing to do i with it that was just a bonus. Seriously every previous gen has shown that the most powerful console doesn't matter so much so that the most powerful console of a gen has never won the gen. You were right about the price and ease of development part of your comment though those def did play a part as well as the pedigree of Sony and their first party studios and exclusives

Brohan2487d ago

Oh wise one let them hear more logic from you.

+ Show (8) more repliesLast reply 2487d ago
Sitdown2488d ago

What exactly is the console war? And what does the victor receive?

DarXyde2488d ago

A pat on the back and a bag of Skittles.

BeOpenMinded2488d ago

Whatever crazy and embarrassing string of comments this is, and of course the thumbs up for the fanboys

tyasia02488d ago

Preferential treatment by the third party software developers and retailers. Among other things.

rainslacker2487d ago (Edited 2487d ago )

Bragging rights until the next reason why we have a new victor shifts those bragging rights to a different group.

For the most part, the console war is manufactured by the media and the fan boys, while companies use it as a marketing tool to promote their console in the new reality of social media being more effective than indirect marketing through more traditional channels.

That's they the console wars are no where near as civil as they used to be, because the internet has given everyone a voice, and for some reason, many people feel they need to express that voice, despite that voice probably making up less than 10% of the entire gaming populace.....and that 10% is being very generous.

The real "war" between the companies, is nothing more than regular competion. They'll each compete in the way they see fit, and apply their policies as they deem necessary.

+ Show (1) more replyLast reply 2487d ago
Fazraza2488d ago

I have no doubt Sony would've still won the console war this gen, but let's be real here, the reason they're so far ahead isn't all down to what PS has to offer but also due to the fact MS screwed up the Xbox One launch so badly and made a huge chunk of their user base jump ship, I doubt indies have anything to do with anything in this regard

DarXyde2488d ago

Sony botched the PS3 launch pretty badly and still came back.

Are you sure about that?

ForeverTheGoat2487d ago

But it took them a while to recover from that Sony didn't catch up until like the very end of that gen

UCForce2487d ago

@ForeverTheGoat PS3 made a huge comeback thank to their exclusive and their discipline. I can't say the same thing about Xbox One especially how MS give up on competition.

_-EDMIX-_2487d ago

Agreed.

Why they've always outsold MS

MadLad2487d ago

I avoid the dumb console wars by playing on PC, waiting most of the generation, then getting all of the hardware and interesting exclusives on the cheap.

vega2752487d ago (Edited 2487d ago )

You guys are soo pathetic. You looked far and wide for a article that cherry picked a comment from the original source and ran with it.

http://www.gamasutra.com/vi...

Whats sad is. This article didn't even quote everything they said. Nor did they even include the other developers who also had issues with sonys recent comment. This Was some half-ass attempt to show that sony still care for indie. Why don't you submit the real article instead of this weak ass attempt.

I see why this crap was appoved. Just sad

ajax172487d ago

That, along with:
Being $399.99, allowing used games/game sharing, not requiring an always online connection, more AAA devs

XanderZane2487d ago

Don't think that was the reason. Especially with M$ having a higher price console and a terrible reveal. Rime developers had a hard time with Sony as well. So it goes both ways really. Still the facts remain, there are 100's of Indies on both game consoles. Lots of them that are on sales this week. So just because one developer didn't get the attention then wanted, doesn't mean the other 100's didn't as well. Microsoft's Indie program is pretty easy to get into and allow developers to publish their own games. Sure there were a bunch of limitation when Indies were going to the XBox 360, but thankfully Microsoft changed a bunch of policies now and things are for the better.

butchertroll2487d ago

Quote :

@butchertroll
Wipeout is checkerboard 4K and dynamic native 4K. I read the whole article you (or was it someone else) linked me. It's not a locked native 4K and I'll bet the 60fps isn't locked either. I believe DF did an article about it.

http://n4g.com/news/2073463...

......

YOU LIAR! Wipeout is 4k native and locked 60fps. There is no such a thing as "dynamic native". LOL

"With motion blur enabled, the Omega Collection defaults to a 2160p checkerboard presentation. However, turn off the effect and WipEout moves to a full, native 4K output."

http://www.eurogamer.net/ar...

The most saddest thing is that you get a agree votes for that in that thread. But other who tried to correct you got a disagree votes.

XanderZane2487d ago

@butchertroll
You sad troll. What's that got to do with Sony or Microsoft's Indie program? Keep having your meltdowns though. I get a good laugh from it.

2487d ago
2487d ago
+ Show (11) more repliesLast reply 2487d ago
Liqu1d2488d ago

"B-b-but Jim Ryan said indies aren't relevant"

StarWarsFreak2488d ago

Jim Ryan is slowly getting irrelevant. :D

King_Lothric2488d ago

Is very far away to get as Phil Spencer irrelevant.

2487d ago
ninsigma2488d ago

To be fair, they shouldn't let Jim speak 😂

XGreenGangsta2487d ago

3

List of certified retards on N4G:
_-EDMIX-_
Aenea
Cindy-rella
Cy
DeadlyOreo
DigitalRaptor
Doabarrelroll
Dragonddark
Godmars290
GrubsterBeater
Inzo
Kingthrash360
Liqu1d
MagicBeanz
Majin-Vegeta
MasterCornholio
Newmonday
Overload
Rainslacker
Rude-Ro
Showtimefolks
SniperControl
SpaceRanger
Spectre
UCForce
UltraNova
Wallstreet37

🐎 💩

butchertroll2488d ago (Edited 2488d ago )

Jim Ryan didn't said that in full sense of word. You should read what he said about that. Maybe you'll figure it out.
He talked about showcasing at conferences, not about less support for indies.

Liqu1d2488d ago

I'm well aware it was taken out of context, I was making fun of people & sites who used his quote out of context to claim PlayStation doesn't care about indies anymore.

2487d ago
Sunny_D2488d ago

Funny how they will defend Indies and yet called the system that supports indies the most Indiestation 4 at the beginning of the gen. Hypocrites...

2487d ago
UCForce2487d ago

I already did read it. Sony still supporting indie games.

vega2752487d ago (Edited 2487d ago )

@ UCForce

Then if you read the real article and not this bs cherry picked article. You would see that they are very surprised by Sony's comment about not being as important as they once were and the fact that they didn't have much of a indie presents there. Since sony relied on them heavily for the first few years.

Did you read that part also. Cause they made sure they cut part from the original source article.

jrshankill2487d ago

But Jim Ryan clearly did say that.
Jim Ryan also said investors are more important than the gamers.
Jim Ryan also said PS4 would like to police their Minecraft servers, hence no cross play.

I can spin stuff just as good as you spin words from Phil Spencer. See?

gangsta_red2485d ago

What's funny is you're making fun of a comment that you think was taken out of context for an article that is also taken out context.

http://www.gamasutra.com/vi...

+ Show (5) more repliesLast reply 2485d ago
Gunstar752488d ago

Yet it seems to be MS that are really pushing for indies

ILostMyMind2488d ago

Get some numbers to suport this

Gunstar752487d ago

I'll submit an essay by next Wednesday.

LoL

ILostMyMind2487d ago

@Gunstar75
Some people here will approve it as a article on N4G.

aconnellan2487d ago

Weren't people here complaining just a couple of weeks ago about how MS' E3 conference was largely indies? Now you're suggesting that MS *isnt* pusingbto support them?

Smh man. Sony's been great with indies this gen, but only a fool would deny that MS has as well

tyasia02488d ago (Edited 2488d ago )

Well now they are because they finally got their ID@xbox things going. But lets not forget that it's only getting going now because at the start of the generation they said no indie games with out a major publisher.

darthv722488d ago (Edited 2488d ago )

Yeah the major publisher thing was a dumb decision. On 360 it wasnt that way so its as if they wanted to only have quality instead of quantity on xb1 and ended up with little to no support.

Now with self publishing they have done another 180 to fix what they broke as a result of them fixing something that wasnt broke. I get why they did it to begin with but it didnt help and only added to their current situation.

XanderZane2487d ago

They've had ID@XBox going since that XBox 360. It has 100's and 100's of Indies on that platform. Many of them can now be played on XBox One as well.

tyasia02487d ago (Edited 2487d ago )

@XanderZane

ID@Xbox
Developer Microsoft Studios
Launch date 2014
Platform Xbox One, Windows
Status Released
Website Official website

https://en.wikipedia.org/wi...

As you can see it wasn't created till 2014. 360's had indies under XBLIG but that wasn't actually run by Microsoft it had a panel of people not employed by Microsoft who approved the games.

foxdie20142488d ago

now is that ms is pushing for indies cuz how many years has it been and still no games sony has always pushed for indies but even more exclusives and new ips which ms dont have anything to show

Sunny_D2488d ago

Yeah, I'm pretty sure it wasn't Xbox being called the Indiestation at the beginning of the gen...

Gunstar752487d ago

Exactly. But they've been hammered for showing Indies this E3.

Damned if they do.....

UCForce2487d ago (Edited 2487d ago )

@Gunstar75 The Problem with MS is that they don't know how to balance their show between indie and AAA. In other words, there are bunch of indie games coming to PS4. So yeah, Sony still supporting Indie, not just AAA.

2487d ago
rainslacker2487d ago (Edited 2487d ago )

In MS case, their conference was enhanced by it. Sony's conference wasn't. For the most part, Sony has more indies on their system than they had at the beginning of the gen, and that's likely because they show them support more than MS does, although from other reports, it seems MS has gotten much better in this area as the generation has progressed.

I'd also like to add that this one dev may just be anecdotal. One can't expect either Sony or MS to give attention to every single indie dev who contacts them. I'm sure i one digs deep enough, we can find the same thing said in reverse by another dev.

However, Sony's actual policies regarding indie game publication are pretty open and welcoming overall.

+ Show (3) more repliesLast reply 2487d ago
Codedan2488d ago

Meanwhile Sony showed less indies at E3, while Xbox was judged by lack of big titles. That wasn't the story 2 years ago when everyone was praising Sony.

tyasia02488d ago (Edited 2488d ago )

They only had 60 minutes to show games so they chose to focus on their own games. It's not like they have stopped supporting indies in any sense of the word. New Indies release every week on PS Store.

BIGBOSS082488d ago (Edited 2488d ago )

Xbox retard syndrome. They seem to forget that unlike microshit, sony have their own show psx, where they will show plenty of indies. Sony have a perfect variety of indies, 1st party exclusives and 3rd party exclusives. Xbox one has the worst 1st party games of any console ever made, hardly any 3rd party exclusives and nowhere near as many indies as sony has. Sony are ass f*cking microsoft with no lube at this point.

2487d ago
Gunstar752487d ago

Was their choice to run for 60 mins

ILostMyMind2488d ago

Games at E3 does not matter. What matters is games on the console. Sony showed its indies games after the conference.

ocelot072488d ago

They will also probably show some at PSX and maybe Gamescom and Paris Games Week if they attend.

2488d ago Replies(2)
Liqu1d2487d ago

Does "indiestation" ring a bell?

2487d ago
Codedan2487d ago

Apparently none of you watched E3. By the way I have a PC, and a PS4. When Sony was pushing out indies, and barely any first party games it was being hailed. They even had articles across multiple gaming news websites today showing how they don't care as much.

+ Show (3) more repliesLast reply 2487d ago
DeadSilence2488d ago

i guess this depends on the dev tbh, we see some devs more supported by MS, others by Sony, it all depends.

aconnellan2487d ago

What's ridiculous is the bias. When articles came out a week or so ago about how the Rime dev had a great experience with MS and some creative differences with Sony, I saw people straight up say that he was lying, or accusing him of being on MS payroll.

Now that an indie dev is saying that Sony are great to work with, it fits the narrative again so it's all good.

You're right though, it will always depend on the dev, what they want out of their game, what the publisher may want out of their game, and how those goals line up

Dark_Knightmare22487d ago

You could have made a point if you wouldn't have lied and added ms to make them seem like good guys. That article did say that about Sony and they didn't praise ms they praised their publisher for rime and even though I do think here's some salt from them that Sony dropped rime and let them buy the rights back it doesn't matter in the end. If we go back even farther the reason why rime was originally exclusive to Sony was because they went to ms and they turned them down and wanted nothing to do with the game. I'm going to give you the benefit of the doubt that you were just mistaken and not being a fanboy

aconnellan2487d ago

@Dark knight

I'm well aware that MS turned down Rime originally, but my comment on them having a good experience with MS was based on something I read after the split with Sony, when they went to publish multiplatform.

Upon looking for a source I can't seem to find one, so consider me misinformed on that front.

I stand by my original point though - both MS and Sony have devs that have had good and bad experiences with them, it's just if you go by comments on this site then the devs that say they have a bad experience with Sony must be lying, which is ridiculous to read, hence why I'm trying to point it out

2487d ago
rainslacker2487d ago

MS has certainly gotten better this gen since the beginning of the gen. The start of this gen was rather jarring considering how well they did with the 360.

Problem with comments from devs is that each experience is going to be different, and without the context to know what they were looking for from either company, it's really hard to judge if it's actually indicative of an overall policy problem, or just one devs perception of the situation.

For the most part, Sony's indie polices are pretty open and easy to work with, and they are generally very supportive. I haven't looked into MS policies since they've changed some thing, but reports seem to indicate that they are also more open and supportive.

Show all comments (189)
120°

"Invincible" AAA Game Crowdfunding Campaign Launched by Skybound

Skybound Entertainment has launched the crowdfunding campaign for its AAA Invincible game with a minimum investment set at $100.

phoenixwing1d 1h ago

These ppl are terrible. expecting gamers to pick up the dev costs with high as he'll initial investment. When they probably already have the funds considering they already hired a team of 30 and have the creator backing them.

Inverno21h ago

They seem to be crowdfunding the idea of a studio rather than an actual game. It's already at near half a million and there isn't even concept/any kind of proof of concept. People throwing so much money at something that'll most likely be too big for crowd funding alone and will have em partner up with a publisher.

PhillyDonJawn17h ago

I was just saying, they need to make this a game

-Foxtrot11h ago

Big IPs like this shouldn’t need crowdfunding

PS3gamer4life4h ago

I bet if fans put money into they won't finish it I never believe this crap

390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil2d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19921d 6h ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop20h ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead1d 6h ago (Edited 1d 6h ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle1d 5h ago (Edited 1d 5h ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom6h ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor1d 2h ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog1d ago

The 'tip' is me buying your game in the first place.

S2Killinit21h ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie19h ago(Edited 19h ago)

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 6h ago
H92d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts1d 5h ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H91d 4h ago

No it's as well in a every country that wants to amercanize

bloop1d 2h ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum20h ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai2d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville1d 6h ago

Maybe the CEO could earn his money based on tips.

mastershredder2d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

Show all comments (76)
280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple1012d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref2d ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde2d ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn2d ago (Edited 2d ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander19722d ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville2d ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff21831d 19h ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos1d 19h ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 1d 19h ago
isarai2d ago

Is that why Hellblade 2 is digital only?

Zeref2d ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan2d ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis0071d 10h ago (Edited 1d 10h ago )

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander19722d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

2d ago Replies(3)
Einhander19722d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

2d ago
2d ago
Zeref2d ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde2d ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander19722d ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander19722d ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows2d ago (Edited 2d ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref2d ago (Edited 2d ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier2d ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto2d ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff21831d 19h ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto1d 17h ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 1d 17h ago
Hofstaderman2d ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts2d ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate2d ago (Edited 2d ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts1d 5h ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic1d 13h ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

Show all comments (43)