It turns out that Michael Pachter feels that the PS4 Pro will become Sony’s standard business model of the PlayStation, though he didn’t quite give an exact time frame.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.
Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.
I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.
Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.
If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.
But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry
So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!
Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.
As I said before. The major reason why Sony introduced the pro is for the pro to be a half step into next gen.
Sony never needed to release a mid gen upgrade as the PS4 is already selling on par with the PS2 and it was not slowing down.
Sony learned from the PS3 how easy it was to lose your marketshare when a new gen starts.
The pro really was for those that wanted just a bit more power but more importantly for Sony is to bring in part of the previous gen base (PS4 Pro) into next gen when the PS launches.
The Pro can do 4k already. If it was not for the PS4 holding it back it could actually do more.
Come next gen when the PS5 launches. The Pro will be at 299 doing 4k 30fps standard. This will be more than enough for many people with the right price to boot with many older PS4 games plus newer PS5 games. Obviously the PS5 will be the top model with at least 4k 60fps at 399 for those that will want more power.
Come 2020 there will be at least 15 million PS4 Pro. This will be a big chunk of the base to bring into next gen to ensure Sony does not start from scratch with the PS5 which will be a huge thing for devs/publishers investing in next gen game dev.
It is a brilliant strategy if you think about it.
He didn't say anything new and is captain obvious again.
Sony always continues to manufacture hardware for as long as consumers will buy it in large numbers. It was that way with PS1, PS2 and PS3 and PSP.
Also, I expect PS5 to play PS4 games. But I don't expect PS4 Pro to play all the same games as PS5. What would be the point of upgrading when you can play the next gen titles on an older system? Right now, gamers like me didn't go out and buy a PS4 Pro because it's not that big of an upgrade and has the same gameplay. Same for Xbox one owners with One X.
Maybe it's just me, but I like seeing huge increases in A.I., physics models, weather simulations, lighting, etc that the previous gen can't do. I wouldn't want PS5 to be held back from PS4 Pro's processing power. Shinier graphics don't mean much to me. But destructive backgrounds, weather fronts, smarter NPC opponents and longer draw distances, etc do.
That's the only way the are going to sell them.