710°

Four years after it was announced, Crackdown 3 is in a tough spot

From Eurogamer: "When Dave Jones, one of the chief creators of Lemmings, Grand Theft Auto and the first Crackdown game, took to the stage during Microsoft's 2015 Gamescom media briefing to present pre-alpha in-game footage of Crackdown 3, gamers were promised a competitive multiplayer open-world experience with "100 per cent destructible environments". By connecting to the Microsoft cloud, Crackdown 3 would benefit from 20 times the computational power of the Xbox One, we were told. As virtual buildings blew apart in the most realistic, expansive way we'd ever seen in a video game before, Crackdown fans dared to dream about the kind of game they would eventually play."

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eurogamer.net
zivtheawesome2104d ago

"After Microsoft decided to delay Crackdown 3 yet again - the final time the company is willing to do so, I've heard - the many developers working on it were faced with at least another six months of work after having previously thought they'd be done with the project in June 2018. For many of the developers working on Crackdown 3, this latest delay means potentially more crunch for what some expect will be a disappointment of a release no matter how much money and resources Microsoft throws at it."
damn. sounds like the project would be either cancelled if they don't meet deadlines, or that the devs would crunch really badly for a game which seems like it won't even release at a good state.

RadicalCannibal2103d ago ShowReplies(4)
iDadio2103d ago

At this point the game may already be DoA.

Whether its Dead on arrival or merely disappointment on arrival is up in the air, choose your poison.

Shame really, I loved the original but this seems to have built expectations so early that as time goes on it has become almost impossible to meet.

bouzebbal2103d ago Show
annoyedgamer2103d ago

I hope it is. I loved Crackdown 1 but this is a disgrace and I would rather it get canned then tarnish the series reputation.

uptownsoul2103d ago (Edited 2103d ago )

Microsoft is in a bit of a pickle… B/c they cancelled 2 huge AAA games already (Fable Legends & Scalebound), they can't let Crackdown 3 get cancelled. So they have to throw as much money as need be in order to keep this game going.

But the more money they throw into the game, the harder it will be for the game to be a financial success (since it would have to sell more, just to make up the additional expenses to break even)

Nodoze2103d ago

It IS DOA. Sadly. The first one was great, the second not so much. This was billed to be a technical marvel and I am not sure where things went wrong. The first one was super addicitive, fun, orb hunting was a blast and it really was a nice gradual ramp up in powers and challenge.

rainslacker2103d ago (Edited 2103d ago )

Game has a lot of expectations to live up to. Unfortunately, all those expectations are based off a singular feature which was talked up a lot earlier in the generation, and used as a main selling point for the X1 system as a whole.

I think because of this, most people never really considered if the game would be good outside that feature, or what kind of game they'd end up getting....as in, some seem to think it'd be on the level of a high profile title, or a mid-tier title that it actually is.

Even if the game manages to deliver on the cloud destruction, I think that a lot of people may not be that into it for the long haul like some other games with similar types of game play or engagement principles.

I think for this game though, MS couldn't release it without the cloud implemented. It'd make them look really bad. After the cancellation of Scalebound, cancelling the game if it is not living up to MS own expectations, they would be hesitant to cancel this game because it would bring too much criticism on them.

FinalFantasyFanatic2103d ago

I don't think they can cancel the game, they're dry for exclusives before the gen ends, they should probably just accept the backlash and drop the cloud implementation part. I figure that's one of the major hold ups on the development, I don't expect it to be an outstanding game by the time it releases.

+ Show (3) more repliesLast reply 2103d ago
PhoenixUp2104d ago

“They have faced multiple challenges along the way, which, people close to the project speaking with Eurogamer anonymously have indicated, has a lot to do with that pesky cloud-powered multiplayer”

It’s no wonder you don’t see any other Microsoft titles extensively making use of the cloud as Crackdown 3.

combatcash2103d ago

I think the game is going to fall on it's face. IMO the last trailer showed less destruction than their previous showings.

Sgt_Slaughter2103d ago

Probably why they focused on Terry Crew talking the entire trailer to distract from the lackluster showing

subtenko2103d ago

The new trailer was an ad ad.... It was "Hey Im terry crews and this is an old spice game! Buy it cause hype hype hype!!!

I cant trust M$

rainslacker2103d ago

CD3 was the tech demo to show what's possible. They're trying to build something with the tech, but until they can prove that tech, and make sure that they can get it working more fluidly, it doesn't make sense to delay other games to try and implement the same tech.

There's a lot riding on CD3. It's not only a way for MS to get their cloud engine working for more devs, thus pushing their cloud tech to make more money. But also it's a way to prove that the technology is viable, and get to a point where devs are actually thinking of how to use the cloud within their games for new game play mechanics.

SkippyPaccino2103d ago

I think "The cloud" was always a possibility, but I'm sure Microsoft would rather rent those servers than give them out for free. I'm sure the game will find its audience but won't have a cultural impact.

IRetrouk2103d ago (Edited 2103d ago )

Said months ago multiplayer would not be as promised, knew it was never gonna be a 100% destructive environment, even said the rumor was that it had changed to tower defence after that ex dev had spilled the beans, now they saying that was never the aim? That it was only to demonstrate the tech?? They clearly advertised it as a feature, they basically shouted about it, i think we can safely say the cloud talk was pure bs, just like most said it was.

lociefer2103d ago

They really are in a tough spot, for starters they wanted to get away from cod / ac/ red dead but they got stuck with anthem /division 2 / kingdom hearts /etc..

They could technically release it as digital only to save some money, and they could also release the sp portion first, but then you got those who were waiting for the fully desctructible mp environment, man i'd hate to be in their shoes

Profchaos2103d ago

I don't think it matters when it launches especially when it's available as part of game pass

Show all comments (99)
690°

Tencent to buy Crackdown and Sackboy developer Sumo in $1.3bn deal

Tencent is set to buy Sumo Group in a deal worth $1.27bn (£919m), the companies have announced.

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gamesindustry.biz
Darkborn1005d ago

Tencent is really buying up everything. I'm surprised everyone is selling to them like this.

Rebel_Scum1004d ago

They want/need capital I guess.

darthv721004d ago

No way they are worth that much. They are a support studio. I guess tencent decided to throw them an insane price that Sumo would be crazy to turn down.

Its like the godfather. "Im going to make you an offer you cant refuse"

UltraNova1004d ago

Always the case.

Who owns the rights to Crackdown and Sackboy IPs though?

boing11004d ago

I've heard some time ago, that they created a special unit that has a mission to search for acquirable devs all around the globe.

-Foxtrot1004d ago

Going off their business practices they seem like a cancer in this industry

1004d ago
blacktiger1004d ago

chinese currency, no limit in printing, but they are selling in USD

PrinceAli1004d ago

Maybe because they're a publisher of games with a history of success loool..?

barom1004d ago

Even Microsoft can’t compete with that kind of money.

Zeref1004d ago (Edited 1004d ago )

Uhm yes they can.. What do you mean?

Zeref1004d ago

Money talks, Besides, those developers don't need to worry about income anymore.

enkiduxiv1004d ago

I doubt anyone that matters to the actual production of the games is getting a raise. The only thing that has changed is that now they can't buy any Winnie the Poo products for their kids.

senorfartcushion1004d ago

Well they’re allowed. America and China are leading the world in toxic capitalism.

n1kki61004d ago

As publicly traded companies it's either they sell and potentially get more, or tencent initiates a hostile takeover and buys at least 51% of the shares. These companies might not even be amicable to the buy out but opt to take it because hostile takeovers are terrible.

+ Show (8) more repliesLast reply 1004d ago
frostypants1004d ago (Edited 1004d ago )

Yep. A company that built itself by ripping off IP of small, innovative developers and out-marketing them. Tencent is everything wrong not just with gaming but corporate ethics in general, and the assymetric regulatory playing field we for some reason permit from the Chinese government. Egregiously corrupt companies like Tencent should be banned from the US market.

senorfartcushion1004d ago

The US market would take Tencent to dinner and have it naked on the bed by midnight if it could. America and China are as bad as each other

Lightning771004d ago

They can take Sumo those devs really aren't that great. Sack boys big adventure scored good however but Crackdown 3 wasn't great. They're 50/50 Sony will find a suitable replacement for Sack boy. MS desperately needs a suitable replacement for crackdown, if it's not already too late in terms of fanfare at this point.

Sumo to me isn't that big of a deal there are better devs out there.

senorfartcushion1004d ago

Crackdown 3 was cancelled and remade a few times. Hardly their fault.

darthv721004d ago

This is the same Sumo who made Outrun 2, 2006 Coast to Coast, Sonic Racing Transformed as well as Forza Horizon 2 on the 360. I think they are better than you give them credit for.

Wulfer1004d ago

You might want to walk this statement back. Why else do you think this game goes for over $200 now?

https://www.ebay.com/p/5144...

1004d ago Replies(1)
ScootaKuH1004d ago

I'm surprised Sumo are valued so high

solideagle1004d ago

yeah, thats what I thought. $1.3 billion is very high, Insomniac sounds like a bargain deal for Sony!

chadwarden1004d ago

And they likely bought Housmarque and Bluepoint for even less than Insomniac.

phoenixwing1004d ago

at the two above me,
it's easy to sell for less when you know you're in good hands business and culture wise. I mean sure you could scratch out some extra money elsewhere but are all the people you know going to be taken care of when you get bought out? Sony takes care of them. Basically you can tell who's a scheming money scumbag by what ceo's/execs choose to be bought by. In the end money talks but there's extras to consider sometimes.

roadkillers1004d ago

I am as well. They do not own any IPs from my understanding...

DOMination-1004d ago

Me too! After looking them up, it seems like they were the parent of other game studios: Lab42, Red Kite, Sumo India, The Chinese Room and PixelAnt Games and also have some cryptocurrency technology.

They may also still hold the IP for back when they were Gremlin Interactive.. back in the Amiga days they were really a dev of some repute.

ScootaKuH1004d ago

Gremlin. Now there's a name that takes me back. Ocean as well.

Teflon021004d ago

They're not, it's likely them just throwing money around to make sure they have no opposition. Sumo is a valuable developer as they've assisted in alot of great games. They did LBP3, Sackboy, Sonic Transformed, I believe Assisted in both ModNation Racers and LBPK, Team Sonic racing, just to name the few off the top of my head that I own.

+ Show (1) more replyLast reply 1004d ago
IRetrouk1004d ago

I honestly thought ms or Sony would have nabbed them, seeing as they have worked for both on their respective ips, colour me surprised.

Bennibop1004d ago

It's a lot of money for a group with no ips, what would they have worked on to keep so many studios and staff employed. For now at least they continue working on ips for the likes of Sony and Microsoft.

IRetrouk1004d ago

Sony and ms have more than enough ips to keep em busy, the price would have been an issue though, that I agree with, just surprised is all🤷‍♂️

frostypants1004d ago (Edited 1004d ago )

Tencent doesn't exactly pride themselves on original IP anyway. They just steal someone else's. They only need developer drones.

Sephiroushin1004d ago

They have enough to make them busy but there is no point in buying the studio that high, they could just make the developers some offers and thats it... heck every single developer could just quit the studio and with what is tensen left? no point in buying a studio with no IP you dont own the developers

IRetrouk1004d ago

I already agreed that the price was high, still don't take away that they could have been used, and be useful to either ms or sony

Show all comments (86)
80°

Xbox Cloud Gaming PC Preview/Hands on Impressions (BETA) - CG

Microsoft recently released their Xbox Cloud Gaming PC Beta which allows users the opportunity to stream Xbox games to their Windows 10 PCs or laptops. This follows on from being able to use the cloud gaming on mobile devices which works very well but is limited to the size of your screen. Having the option to play Xbox games with a larger display has its obvious benefits.

Read Full Story >>
cramgaming.com
1089d ago
280°

Crackdown 3 8K 60 FPS - Possible at Low-Medium Settings with an RTX 3090

CG writes: Nvidia’s claims that the RTX 3090 can render games in 8K at 60 FPS, ring true for us in this video. We put the game Crackdown 3 through its paces with some interesting results.

Read Full Story >>
cramgaming.com
bunt-custardly1281d ago

If you've ever super-sampled anything you would know why it can make things look better.

bouzebbal1281d ago

Let's talk about powahhhh of da clawwdd for a second 🤣did they give up with this thing?

bunt-custardly1281d ago

Oh right, I didn't get the joke sorry, it just clicked. Hmm, is Crackdown 3 really that bad/universally hated especially as it's on gamepass?

SullysCigar1281d ago

My attempt at humour could have been clearer, in hindsight..!

Yeah, sadly Crackdown 3 had been hyped so hard and so long by Microsoft, that when it launched as a mediocre game, it got panned. It was mainly the broken promises about the power of the cloud I think that did it. This was the 'cloud power' poster child for years and it all amounted to nothing, which is a real shame, because if they'd realised their initial vision it could have been special.

bunt-custardly1281d ago

I do remember the original vision where entire buildings could be demolished but wasn't that feature relegated to the multiplayer mode? For me, Crackdown 3 comes across quite generic. I suppose if it had the full destruction in the story mode that would have been bad-ass. If Red Faction Guerrilla can do it why not CD?

FanboySpotter1281d ago

Crackdown 3 was made for crackdown fans. Hated by non crackdown fans. Enjoyed by crackdown fans.

MadLad1281d ago

I played it on PC for a little while via gamepass. It's not nearly as terrible as people would try to make it out to be, but it's the definition of a "meh" game.
There's fun to be had if you're bored.

+ Show (1) more replyLast reply 1281d ago
andy851281d ago

It's good it's possible but who would pick this over 4K60 on ultra? It would look far better

IanTH1281d ago

100%. This is obviously just showing what can be done with the current highest end hardware, rather than what should be. And if you're splashing out for an RTX 3090 over a 3080 for gaming (small performance delta if not using that huge buffer for productivity), then I guess you'll also consider splashing out for an 8k screen. And, I mean, you'll want to be able to do *something* with it lol.

outsider16241281d ago

Let's be honest here, even with extra high settings at 8k 120fps... it'll still look like crap. Sorry.

Show all comments (19)