640°

How Sony bought, and squandered, the future of gaming

PlayStation Now had the keys to the cloud gaming kingdom, but Sony barely stuck a toe in the door.

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theverge.com
trouble_bubble1596d ago (Edited 1596d ago )

Happy 25th Anniversary!

Sincerely,
theverge
https://www.theverge.com/20...
-pulsing with the exploitation of Earth and its people-

Babadook71596d ago (Edited 1596d ago )

“How Sony bought, and squandered, the future of gaming”

Too early to tell. Either way I give them a lot of credit for inventing remote play.

indysurfn1596d ago

haha.....More importantly. Nice try Microsoft. I know you paid for this article! Sounds like something you would want people to believe. I love how it concluded that they couldn't do it and had to partner with Microsoft at the end of that LOOOOONG winded article. Maybe Microsoft offered them a better price per transaction. That is how business is conducted.

ChrisW1596d ago

@indysurfn,

Uhhh... Didn't read the article, did you?

1595d ago
rlow11595d ago

Ah, they didn't invent it.....They bought a company that did. Along with onlive.

Babadook71595d ago

"Ah, they didn't invent it"

False. remote play was working early in PS3's life. Long before OnLive.

+ Show (2) more repliesLast reply 1595d ago
RpgSama1596d ago

I actually appreciate how Sony never tried to push down our throats this "streaming future", for them it has always been another option for gamers, I don't think that means they squandered any but actually that they know their audience.

rainslacker1596d ago

I think they realized it was still a ways from being close to having mads adoption. Same is true with the new services coming, so if any console maker decided to make it their primary focus, they'd be in for a hard road ahead.

UltraNova1595d ago

On that note, where is the Verge article on how wise and pro-consumer is MS for avoiding Xbox VR since its not ready yet?

ScootaKuH1595d ago (Edited 1595d ago )

Exactly, they offered a service that was in addition to, and not a replacement of physical media. It's an option, another choice rather than the 'only' option

badz1491595d ago

totally agree! and not because I'm a PS fanboy or anything but if we're talking about the "Netflix of gaming", no other service comes close to PS Now. and just like Netflix, it's totally optional and I applaud Sony for not forcing it down its consumers' throat every chance they got!

I hope PS Now will remain as an option for the foreseeable future because I still want to have great contents that I can buy and enjoy even when I don't have internet. this digital focus future is too fragile and volatile and is all up to the provider's discretion. giving publishers and devs too much power over what we play and things we we already paid for is a dangerous gamble. I can already get games dirt cheap on Steam or the used market. there's definitely no need to go lower.

+ Show (5) more repliesLast reply 1595d ago
mechlord1595d ago

well, squandered is a strong word considering how they ended up using some of the technology. I think they tested internally and realized they couldnt at the time deliver on those promises. i mean, google cant now, how could SONY have done then?
OTOH, SONY has a bit of history with these technologies...They gave the world music streaming eons before Apple but look where we are now.

2pacalypsenow1596d ago

I don't care, the minute gaming becomes 100% streaming, I'm finding another hobby.

Or sticking to classic games.

1596d ago
zodiac9091596d ago

@gangsta_red

Lol, you tell 'em!

UltraNova1595d ago

Yeah...you told everyone alright.

Oh, Gangsta...

F0XH0UND9221595d ago

There are countless gamers share this sentiment.

A for effort though.

1595d ago
+ Show (2) more repliesLast reply 1595d ago
ScootaKuH1595d ago

I have also said this. The time when streaming becomes the dominant or only way to play games is the time I stop gaming.

Zenbaby3691595d ago

Hey you do you. But don't think for a second there's enough people that will actually give up gaming to matter :(

fonger081596d ago

It will be interesting to see what they do with it on the PS5. Whether they copy the Xbox model of allowing both streaming and downloading and possibly adding their launch games on the service concurrently. Either way, I do believe they will continue to expand and push it as the digital only apocalypse draws closer

1596d ago Replies(13)
TKCMuzzer1596d ago

There has been downloading for quite a while now.
Research is a wonderful thing.
Plus you mention 720p as to make some kind of point, isn't Xcoud only 720p?.

The simple point is, Sony have had PSNow for some time but the worlds internet infrastructure has only just began to catch up, hence why others are now getting involved and seeing the potential.
Going forward, If Sony play it right they could have the best service in terms of value for money, mainly because they have the biggest games catalogue to push out. We have already seen even with Google throwing cash at it how difficult it is to stream games at a high resolution even with superfast internet.
The PSNow library is pretty big with loads available for download. For the price you would hard pushed not to find something to play.

darthv721596d ago

PSNow only started offering downloads in Sep of 2018. Game Pass has been doing that since it came out over 2 years ago. And only recently added semi new-ish titles. I'd be willing to bet that with the PS5 they will adopt MS stance and offer day one releases as well.

XCloud beta is 720p for mobile and will be 1080p+ for console/PC. PSNow is 720p regardless of mobile or console/PC but that will soon change once they start using the Azure servers to feed the need.

crazyCoconuts1596d ago

@darth, future is unknown for both Xcloud and PSNow. As of right now, PSNow continues to chug along in production waiting for Xbox to catch up.. We'll see what the future holds for both platforms.

fonger081596d ago

Yep only a little over year ago it started 9/2018... nearly 4 years after it was launched...

Godmars2901596d ago

Why would they copy from a competitor who has only been able to do PR?

Would say "effective PR" but that would require delivering a majority of their own hype.

gangsta_red1596d ago

Streaming isn't where it needed to be when Sony rolled out PSnow. But in the upcoming years it's definitely going to improve.

And with Sony's own Jim Ryan saying they're going to focus a lot more on PSnow I can see the service further coming along.

Brave_Losers_Unite1596d ago

Improvement doesn't mean it'll be good

gangsta_red1596d ago

So an improvement will mean it'll be worse?

MasterCornholio1596d ago

@Gangsta

Your not reading his comment correctly. He said that even with improvements it can still be bad.

Does that make sense?

gangsta_red1596d ago (Edited 1596d ago )

@Master
No it doesn't make sense.

Maybe you can explain further...with improvements to streaming what will be bad?

Ricegum1596d ago

Red

So basically, streaming is rubbish now. Improvements may upgrade it to just bad. That easier for you?

gangsta_red1596d ago

@Rice

Oh, well that explains everything.

MasterCornholio1596d ago

@Gangsta

No I didn't say the improvements will be bad. Improvements are always a good thing if you didn't know that.

But what he's saying is that even with improvements it can still be bad. Less bad but still bad.

It really isn't that difficult to understand.

Ju1596d ago (Edited 1596d ago )

How many of you have even played a streaming service? Xcloud runs on a phone only. I got in the free preview, but what gives. It is the exact same as PSNow. We were streaming games for years now. XCloud is not any better - and so far it has no PC version. Stadia? Same thing. Not any better the PSNow. Whatever fancy candy paper those companies try to wrap it in. XCloud runs off a souped up XBox One (!) - not even the X version. So how is this supposed to be any better than the original XBox One - which is simply the tail end of the ladder. Sony streams 720p, but renders full 1080p - and thus still has better fidelity than just running at 720p (for PS4 games). I am pretty sure those PS Now blades will see some upgrades down the road. Google is plain stupid - by connecting the controller directly to WiFi you simply can never remove WiFi latency - where if you'd have a high speed controller to a wired physical device, you pretty much have the lowest lag.
The idea that those games will run on phones is BS. Console games are not designed for that small screen. Beating a dead horse here. Not sure why MS and Google just didn't get the memo. Streaming in the house to some other device might be nice, or when traveling (from the hotel). But streaming from a cell phone will not happen. Nintendo is laughing to the bank every day about this...

gangsta_red1595d ago (Edited 1595d ago )

@Master
"No I didn't say the improvements will be bad."

LMFAO...So with the improvements that won't be bad...what will still be bad...IN WHAT WAY?

I seriously can't believe I have to reiterate that.

Maybe if you could explain what would be bad (even when I said it could be improved for the better) it would help instead of constantly echoing vague, hatred for a service that hasn't even taken off yet.

MasterCornholio1595d ago

@gangsta

"LMFAO...So with the improvements that won't be bad...what will still be bad...IN WHAT WAY?"

Input lag will still be worse than consoles. Stadia has already proven that. Plus PSNow is being updated to 1080P in the future which can be bad on a 4K televisión. There's also compression that will affect the IQ which is a bad thing.

* hatred for a service that hasn't even taken off yet."

PSNow has been in the market for a while and it doesn't have millions of subscribers like GamePass does because it's a bad service. If your talking about Google Stadia the reason why not many are invested in it is because there's alot of problems with the service. There's plenty of reviews that I submitted that points out the flaws and why the service isn't popular yet. If they don't do what's right with it, it will never take off and will be another one of Google's failed products.

Things could be better in the future but at the moment it's pretty bad and that's why many are staying away from it.

Also it isn't hate. It's called being logical. People who hate on things constantly get put on restrictions here. That didn't happen to me because I'm not trolling with my opinions. Which is why my criticisms against streaming services can't be attributed to hate.

gangsta_red1595d ago

@MasterCornholio

"Things could be better in the future but at the moment it's pretty bad and that's why many are staying away from it."

I even said in my original comment that streaming isn't where it should be to take off but later with improvements it could get better. And all I heard was no, no, no with no explanation and now you're telling me is what is being experienced right now, which wasn't the point.

"That didn't happen to me because I'm not trolling with my opinions."

No where did I accuse you of trolling and hating something doesn't automatically mean your trolling or constitutes a marking. You're hating streaming because of where it's at right now but not recognizing that like all things with technology can improve and become better. The same thing with VR, which I find interesting, how people say to wait for that to improve to gain traction with the masses but can't do the same for streaming.

MasterCornholio1594d ago (Edited 1594d ago )

@gangsta

" not recognizing that like all things with technology can improve and become better. "

Everything has it's limits. Streaming can be improved but it will never be as good as gaming natively on a console/PC.

Some people want to believe science fiction and I really want some of that stuff to be true. But the truth is that some stuff just isn't possible.

Wouldn't it be wonderful if we could just bend space and travel to the other side of the universe?

+ Show (8) more repliesLast reply 1594d ago
The Wood1596d ago (Edited 1596d ago )

I agree red. I also believe they'll focus more on vr, streaming and 1st/2nd party output too. They've shown they can focus on more than just one thing. With the handheld off the roster they should have a little more energy to do better in other areas

gangsta_red1596d ago

"They've shown they can focus on more than just one thing"

Not necessarily true, as you already mentioned they didn't focus on Vita which caused them to drop support for it early and now they're not even attempting to do another one. They also didn't focus on PSNow in the beginning which is what this article is basically about. They did however have a singular focus on VR this gen though even if none of their own first party studios put out anything noteworthy for their own system

But with PSnow already in place for them, I can see them doing more tweaks here and there to improve the service until the time comes where streaming games outside ones home will be as normal as playing on a wired connection.

MasterCornholio1596d ago

"outside ones home will be as normal as playing on a wired connection."

Maybe in fantasy land but not in reality. Stadia was supposed to be just that but it ended being much worse. Heck I submitted a ton of revdiews and tech analysis on the service that prove that.

ApocalypseShadow1596d ago (Edited 1596d ago )

So, Sony's first party Japan Studios didn't make Astrobot or Everybody's Golf? Or Blood and Truth wasn't made by London Studios? Or Drive Club wasn't first party either. You know, first party. Wipeout is first party title but ported by Clever Beans and Epos who are second party that ported a first party game.

Sure Firewall, Farpoint, Rush of Blood, Bound and Tumble aren't directly made by Sony. But they're published by Sony and you can't doubt the quality. Who are you to decide which first party developers make what? "Anything noteworthy" is your opinion. At least Sony made a portable. At least Sony made VR games for one headset instead of none for seven headsets.

Sony didn't push streaming because it didn't need to be forced. You let the market decide if they want that. If it does well, you increase the investment and support. The idea from the article writer that Sony squandered their purchase of Gaikai and On-live don't make sense based on Sony's financial success with it and continued support of it.

P_Bomb1595d ago (Edited 1595d ago )

What’s wrong with Astrobot https://www.metacritic.com/... ? I don’t have PSVR but if I did that’d be the first thing I’d buy after the Spider-man/Batman/Iron Man apps.

Already have Until Dawn: Rush of Blood free from PS+ and some VR modes to try in Concrete Genie, RotTR and Intruders. After that I’d consider Inpatient, Farpoint. Blood & Truth.

gangsta_red1595d ago

@shadow

"So, Sony's first party Japan Studios didn't make Astrobot or Everybody's Golf?"

No Killzone, Uncharted, TLoU, GoW...you know a game from Sony's first party that would actually make people excited to want to get VR.

"Who are you to decide which first party developers make what?"

Where did I say I had to decide what they made? But I am the consumer who's not convinced that VR is worth getting and with Sony's own lack of compelling titles for it and you're own small list of titles that consist of only one that was praised I think that makes for a good decision to not focus on VR.

"Sony didn't push streaming because it didn't need to be forced."

Wrong, Sony didn't push it because it wasn't completely ready for prime time. But now as I keep saying Jim Ryan himself says they're going to push it hard next gen. This is why we're seeing MS, Google, Verizon and others all entering the market now.

I know you and others like to think Sony had your best interest in mind by "not pushing streaming" but that's not true. As I said way before, they purchased Gaikai and On Live as the foundation of what's coming.

@Mastercorn

"Maybe in fantasy land but not in reality."

Yeah, I remember saying the same thing back when online gaming was becoming a thing and playing Dreamcast on a 56k, I also remember struggling to play Pac-Man on a cell phone when colored screens first came out.

All that also said Fantasy Land! No way could any of that be improved and take off with the way tech is constantly improving.

ApocalypseShadow1595d ago (Edited 1595d ago )

**even if none of their own first party studios put out anything noteworthy for their own system**

That's what you said. And I named two first party studios that made quality titles for VR. And both were well received and Astrobot was nominated for a 2019 Bafta award but lost against GOW obviously. It did win best game in the children's category
https://www.bafta.org/games...
https://nerdy.games/astro-b...
But won here too
https://www.google.com/amp/...

And Blood and Truth was nominated for VR game of the year against 12 other games but lost to A Fisherman's Tale.
https://www.google.com/amp/...
It did win a heritage award at Tiga and was the first VR game to hit #1 in UK retail
https://www.google.com/amp/...

But you said "anything noteworthy." Obviously there was being they were nominated.

You were wrong about first party and about noteworthy. And I did it with two titles without looking for more proof. Sure, it would be nice that all their first party studios supported the headset. But Sony's doing fine on both ends of AAA and VR compared to their lack of competition.

MasterCornholio1594d ago

@Gangsta

It will never be as good as playing a game natively on a console/PC.

You just have to accept that science can't fix everything. Some things just are not possible. Like expecting Stadia to work just as well on a plane as a Switch does. Oh and I submitted an article on that just a short while ago.

+ Show (4) more repliesLast reply 1594d ago
Christopher1596d ago

I'm not sure why people are downvoting a reasonable response to this article let alone the status of Streaming in gaming.

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